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    Miitomo

    Game » consists of 8 releases. Released Mar 17, 2016

    Nintendo's first official foray into mobile development is a Mii-based offering called Miitomo. Different Miis communicate with each other, conveying facts about the players to other users.

    Miitomo Shutting Down May 9, 2018

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    Vextroid

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    Logged into myNintendo to see this news post. https://my.nintendo.com/news/c9473be864fcaca3.

    A little surprised to see this, I knew it didn't really set the world on fire for Nintendo's first Phone outing, but I figured this would be super popular in Japan or something. I was into this for a hot minute when it launched but quickly got bored. Any of you duders get into Miitomo?, any of you still playing?

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    meteora3255

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    I fell off almost immediately. It reminded me of Tomodachi Life but wasn't as good for me. I know the decision was likely made because it isn't making enough to support itself but it is a bit surprising to see it go down so quickly.

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    Teddie

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    Forgot it even existed, I clicked on this thread wondering how they could shut down a 3DS rpg.

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    Puchiko

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    I played this game every day since launch and its kind of a weight off my shoulder that it's shutting down. I've never put any money into the game and have over 150k in coins and 500 tickets from just doing dailies. Its a fun time waster when on the porcelain throne but overall has no substance.

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    cloudymusic

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    The questions were fun for a little while. Glad I didn't put any money into it, I guess.

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    officer_falcon

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    I played it for a good month or so with my friends but eventually we ran out of things to ask/answer and we all dropped off.

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    sparky_buzzsaw

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    I made a stupid amount of friends here and on Twitter thanks to that game. Love the concept, and I hope to see a more interactive spiritual successor somewhere down the line.

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    bobafettjm

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    @sparky_buzzsaw: I would be totally down for some kind of expanded version of this idea.

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    Cameron

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    That's not surprising. It wasn't really much of a game or a social platform. I have no idea why they made it or how they planned to monetize it.

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    iam16bit

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    It was bound to happen. I'm surprised it didn't happen sooner considering how many people stopped using it after they realized it wasn't exactly the mobile Nintendo game they hoped for.

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    gbrading

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    I never played it but this seems pretty bad; it only launched in 2016. Unless nobody is playing it, which could well be the case. I expect there has been a similar cliff-edge to Animal Crossing: Pocket Camp.

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