A 3D procedurally-generated game of world exploration, resource harvesting, and freeform construction, featuring a unique block-based art style and online multiplayer. It received numerous ports and updates for nearly a decade after its initial release.
first you get the cordite and the brass then you hit them with your fists to make bullets then you punch trees to get the wood for the stock then you make a rifle then you die and respawn and do it again.
Wake me when they cross STALKER with Minecraft. Procedural containment zone with wandering anomalies and emphasis on Swiss Family Robinson styled survival/building with others? YES PLEASE!
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment