Something went wrong. Try again later
    Follow

    Missile Riding

    Concept »

    Characters that transport themselves via missiles.

    Short summary describing this concept.

    Missile Riding last edited by Jeshibu on 12/22/23 06:41PM View full history

    Overview

    The act of missile riding can take place for several different reasons, depending on the needs of the character, and the circumstances that they find themselves in. The missile may be used for transportation from one location to another, to change its trajectory into order to avert disaster, or redirect it at an enemy.

    There is also a distinction made as to what qualifies as a missile ride. Firstly, the object must be a missile, which is defined as a self projected projectile, powered by a rocket or jet propulsion. Therefore a missile range in size from a rocket from a rocket launcher, all the way up an ICBM. Other similar objects that may be ridden are not counted, such as falling bombs, torpedoes, or large shells or cannon balls. Additionally the act of riding can range in duration from several seconds of contact such as in Metal Gear Solid: The Twin Snakes, all the way up to the length of an entire stage, such as in Contra III: The Alien Wars.

    Credit to GamesRadar and Mikel Reparaz who compiled many of the entries here.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.