Mistral is named after the wind that blows from the European alps into the Mediterranean sea. She can manipulate Dwarf Gekkos to form a series of arms along her back and uses the "Etranger"; a whip style weapon. She is from the Desperado Enforcement LLC, and fights alongside Monsoon and Sundowner of the Winds of Destruction group.
Before the events in Rising, Mistral was orphaned from her French/African family at a young age during the Algerian Civil War of the 1990s. She quickly served the French Foreign Legion in attempt to find revenge for the people who killed her family. This would lead to her murdering countless in wars of Iraq and Afghanistan and soon she would quickly grow tired of them. Her ideals would change once she meet Senator Armstrong and that convinced her to join World Marshal.
Within the events of the Bladewolf DLC, Mistral was in charge of maintaining the AI LQ-84i (Bladewolf). This was rigorous training through virtual reality but LQ would always question authority at any chance it got. No where near ready to fulfill an actual mission of assassinating the African Politician Mistral felt LQ was a disappointment. Sundowner would have to carry that mission on his own instead of using UGs.
On a mission to liberate Abkhazia Mistral tested LQ by challenging a hired mercenary Khamsin. She desired to see LQ perform at his best by disabling his own inhibitors, which was the moment where LQ escaped and everything in World Marshal was sent out to destroy it. Soon after LQ kills Khamsin only to realize Mistral fooled the renegade AI and always had control over it. Where she humiliated and bent it to her will.
Character was designed by Yong-Hee Cho of Platinum games.