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Concept »
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
A term for a humanoid creature with animalistic features which can comprehend everything from slightly feral humans to savage monsters with trace amounts of anthropomorphism.
A physics simulation or manual animation of a character's stomach
A member of the Moblin family, they typically act as basic infantry in the Zelda titles.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
Small impish creatures that can be identified by the distinct sound they make.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
Veteran cannon fodder that have made appearances in more than one game, often with a small cosmetic change each time.
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