Sure Mode 7 can be described as Pseudo-3D, but it still had a distinct charm despite it's limitations.
If you don't remember what Mode 7 was, games like F-Zero, the original Pilotwings, Starfox, Super Star Wars, Super Castlevania IV, & Super Mario Kart for the SNES had it in order to create a more advanced 2D plane, giving the illusion of 3D. This was done by rotations instead of pixels.
However, these games have managed to stand the test of time or atleast IMO.
What do you think, should we go back to Mode 7?
Mode 7
Concept »
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
Anyone miss Mode 7?
I can't explain it haha, maybe it's nostalgia, but I don't think so. There is just something about itMode 7 was neat, it had a charm back then that still holds up today. Why would we go back to it though, there's no need for it anymore...?
edit: oh my bad it did have mode 7 stuff as well. i checked on the wiki page. doh!
Also did a bit of research and although its an old game a company called apogee released a mario kart clone called whacky wheels for PC that had a software emulated mode 7 effect
heres a video http://www.youtube.com/watch?v=0vVIiKp6xMs
@buft said:
@BubbleBobble: star fox isnt mode 7 it actually uses polygons but yeah it certainly had its charm.
edit: oh my bad it did have mode 7 stuff as well. i checked on the wiki page. doh!
Also did a bit of research and although its an old game a company called apogee released a mario kart clone called whacky wheels for PC that had a software emulated mode 7 effect
heres a video http://www.youtube.com/watch?v=0vVIiKp6xMs
Apogee made a game called Hocus Pocus that I used to play all the time. I thought the Graphics were amazing at the time. Before I had a n64/snes.
Eh, I don't know. If you haven't played them recently, F-Zero and Mario Kart might not hold up as well as you think they do. I think it's a little bit crazy to say that the Mode 7 3-D holds up better than stuff from the Playstation/Saturn era (okay, maybe it holds up better than the Jaguar...). At least on those games you can, you know, actually move in a straight line. Not to say that it wasn't still extremely cool at the time.
Also remember how every game had it's "Look at us we're using mode 7!" moment? Also remember how so often that moment was just the title screen?
@Loose said:
I'd be curious to see how it would look using today's technology, perhaps for a small XBLA/PSN game.
Yeah I was just thinking modern graphics mode 7 style would be sweet, but I'm wondering if there are any examples of mode 7 or something like it from something strong with 2d, like the Saturn? I'd like to see what could be done with a bigger palette if nothing else.
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