Been playing a lot of CoD4 recently and it reminded me about one of my biggest gripes about the game, weapon customization. CoD4 really skimped on the customization letting us pick one attachment at a time from the same 3-4 items. I always thought that was pretty weak and wished that we were able to fully customize our weapons. Something I am hoping finds its way into MW2.
But then I got thinking some more about what I'd like to see in MW2, why don't they up the real world customizations and roll it into the perks. Instead of having the arcadey perks system have the perks be customization options and attachments for your weapon or character.
It makes sense too the perk system was more or less set up this way anyways just gotta change the names. Instead of Stopping Power have Armor Piercing Rounds, instead of Juggernaut have Body Armor (this would also allow them to nerf it by making only the torso have damage reduction). Steady Aim could be a shoulder strap, etc.
And all these options could be presented visually on your in game character and weapon. They could change other gameplay factors like running speed and weapon performance to handicap players who try to be a one man army or use cheap combinations. So instead of relegating us three limited slots and one attachment we have to experiment and weigh the pros and cons of our choices, do I want mobility and sacrifice armor and a higher ammo count, or do I load up and deal with the consequences. I believe this would give us a much deeper online experience, and the potential for more realistic and balanced gameplay is there.
Call of Duty: Modern Warfare 2
Game » consists of 22 releases. Released Nov 10, 2009
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