Short answer : Because its not balanced.
Long answer : i Think its not balanced because the Modern Warfare gameplay is designed to be very cinematic, with The Player being the badass special ops guy or the Hardened Marine fighting in the middle east, And to make it more cinematic,fun and to save effort with making AI Infinity Ward made the AI distincly inferior to the player to help this in single playerr, but this doesnt translate across to multiplayer where all players are trying to basically be the hero and i think this lead to the imbalanced multiplayer.
Why do you think the multiplayer is broken.
The Reason MW2's Multiplayer is broken-
Short answer : Because its not balanced.
First I don't think the mulitplayer is broken.
Second, Your reason makes no sense anyway. Everyone playing has the same chances or abilities as everyone else. Its not like one team is Stupid AI types while the other is smart people. They are all people, who can think and react.
I like how when people don't like a game, the call it "broken" because there's no chance that it could just be they aren't very good at the game. If anyone has something to complain about the multiplayer, it's the amount of glitches that got through. I personally believe that many of these could've been found and fixed with a multiplayer beta like the one they had for cod 4. However when people use excuses like "The multiplayer is unbalanced, that speaks more of your ability rather than the game's mechanics.
It's not broken, but it's retarded unbalanced. I've moved onto Bad Company 2 since it's launch, but I randomly played a game with my friend for shits and giggles only to be decimated by dudes no-scoping with sniper rifles and eating us alive with Chopper Gunners. It's not an "I suck" case, I assume that considering I played it for 8 days worth or something and still manage to have the best k/d and accuracy rating on my friends list :/ My experience with the game is just dudes trying anything and everything to cheat their way into getting faster killstreaks. It's no fun.
That, and I can't go back to any other shooter now that I'm so used to BC2's Spot button.
MW2 is not broken.
It's just not built with competition in mind. Once you get past that and realize that the game truly is all about just having dumb fun instead of skill based showdowns or special strategies you'll see why the multiplayer is actually pretty good.
If you wanna see balanced multiplayer and have your skill and speed be put to the test on a console, that's where you dust off that Halo 3 disk and pop it in. Or wait for Reach...
the game is kind of broken. the only problem with it is that the server connections. sometimes u will be playing and somebody will disconnect and the person who disconnected being the host. u have to wait for the server to pick a new host and if there is no host then it is just going to bring u to the lobby. after the lobby it will search for some more people. other times when searching it will say can't migrate host it will cause problems. some people have lag switches so if they are host they will just screw some people up.
the game is completely fair in some ways. everyone has most of the same perks. when u unlock pro it adds little to the game play.
" i don't really play anymore because i got into too many hacked lobbies back when i was playing. "I am with you. Although odds for most players encountering it is low but when it happens, it's so discouraging when it happens that you wanna quit; for me I can't quit until the intermission.
Multiplayer isn't broken. The only time it ever was broken was the Model 1887s, but even then it wasn't a "no brainer gun" that people would use in all circumstances and scenarios.
If it was truly broken then millions would stop playing altogether. The MW2 fans seem to really be obnoxious (sp?) and seem to bitch just about every little thing, but here's the thing. THEY PLAY THE GAME ON A REGULAR BASIS! Its a stupid fan thing. Even a person like me who enjoys playing the game, vocally express my frustration over certain perk builds or the lag. I think it helps me calm myself by being vocal sometimes. Thankfully I only do that to friends and not strangers.
I'm not sure i would say it's broken because you can still have a lot of fun with it, though i definitly agree that it is unbalanced. Any game that rewards someone who is already kicking your ass with the means to do so with even more ease (chopper gunner and ac-130) hasn't quite got everything figured out properly. That said, whenever it's you on the decimating end of one of those killstreaks the game suddenly becomes fun all over again. It's deliberatly designed that way to keep you playing it, but it in the end it's more hassle than it's worth.
I don't think they would quit. People bitch about their games all the time and still play it. If you have ever played a MMO, and looked at the forums people bitch about their class 24/7. Or another person's class. But yet they still play.
I do think it's a little broken. Chopper gunner is too damn good. And see above for more. Really one man army with danger close and grenade launchers. No thanks, Ill just play some BFBC2.
And really Chopper Gunners are considered nothing if a good pilot in BC2 flies around just about spawn raping everyone in Atamata Desert (sp?). I fucking hate that map. -_-
Note that I'm also a little biased because I hate the BC2 fanbase for jumping on the bandwagon of "MW2 sucks and BC2 is where its at" in just about all their posts, which annoys the shit out of me. I'm still a fan of both series. You can see my posts in BC2's forums.
Grenade spamming is not a problem because the game has vehicles, the splash damage and radius is smaller and the maps are much much bigger. Grenade spam works up to a point, but it will only get you so far, good players will still be owning your ass all day long with pistols, grenade launcher or no.
The thing is that with the shotguns in BFBC2 you need to be using both your perks to make them effective at long range magnum and sabot rounds. Even then the shotgun loose all spread, at that point you are firing just one bullet, which can still not 1 shot you unless it's a head shot. Your shotgun basically becomes a gimped sniper without a scope. The number of people using shotguns like that is insane small because it's hard to actually do in practice.
Mortars are effective against people who are too slow to move out of the way, or against other snipers. There is a loud shells coming down sound for a reason, to let you move out. Mortars are good when you need to suppress that Mcom or destroy cover or building, but the number of times I have been killed with it is negligible.
Problem with chopper gunner is that any noob can just push that damn fire button while aiming at people and spawn trap an entire team. In BFBC2 if you want your helicopter to stay in the air for any amont of time you actually need to be a Good pilot (which not everyone is). Not only that but you cannot be a chopper pilot and solo mow down people, you still neeed gunners. Plus of course you can spawn on teammates so that spawn traping is less of an issue.
Also I do not think MW2 sucks. I have played and love both games.
MW2 for singleplayer/spec-ops/ranks.
BFBC2 for pure multiplayer experience.
Both have their share of issues too.
The Multiplayer isn't broken the spawn system has a few problems but thats about it.
Otherwise glitches, and hacks were brought about by a multitude of rampent hackers looking to break the game for no more of a reason they were pissed off it didn't have dedicated servers and mod tools.
I agree BC2 does have its share of problems. To be honest, I just don't like the camping that takes place in MW2. In MW1 I was the guy that used Juggernaut. Yeah, that's right. I fucking loved Juggernaut. When you have to pass every bodies hiding spots and all the claymores and all the snipers it was useful to close. I know camping is a strategy. Well so was Juggernaut. That's what the perk was for. 1 on 1 fighting. You can still do well as a close range player, see the multitude of all knife videos on youtube. I just didn't want to run around the whole map just so some dude would spawn behind me and knife me. It's just way to easy to sit in one place with a grenade launcher and rack up kills.
I don't think the multiplayer is broken at all. There are things wrong with the game in general. But as long as it isn't an exploit, then a strategy is a strategy. I never used an exploit once when I played, and was constantly on the top of the scoreboard, even when others were choosing to "cheat". People need to stop whining and grow up.
" MW2 is not broken. It's just not built with competition in mind. Once you get past that and realize that the game truly is all about just having dumb fun instead of skill based showdowns or special strategies you'll see why the multiplayer is actually pretty good. If you wanna see balanced multiplayer and have your skill and speed be put to the test on a console, that's where you dust off that Halo 3 disk and pop it in. Or wait for Reach... "Or, you know, play some Counter-Strike, which is still the ace of competitive multiplayer.
Funnily enough, the whole idea of a competitive multiplayer game is that you eliminate as many factors as possible, so that the game basically boils down to player skill. That's why I laugh when people complain about MW2 on the basis of it not being competitive (I have other reasons for not liking it): the game is built solely to give players as much cool-shit to play with as possible, and that approach is entirely counter to the bare-bones approach required to make a truly competitive multi-player game.
" I don't believe it's broken, or unbalanced. "I would have to disagree, I believe it's terribly unbalanced. When chopper after chopper after air strike after harrier after whatever the fuck the big plane is with the gun, the game starts to feel a bit, I don't know, lame and cheesy. For the average person who doesn't want to waste time reading and learning about how to exploit certain levels/perks/ks rewards this game can be incredibly frustrating.
I don't know if I would say it's broken...but it's douchebag friendly. The commando perk, or as my friends and I call it...the Halo perk, is ridiculous. Danger Close mixed with One Man Army and infinite grenades for noob tubes is terrible (As that one guy showed in a earlier post with that video). The heartbeat monitor is basically a camper's wet dream.
And I agree it seems dumb to reward people who are already kicking ass the ability to kick more ass easier with killstreak rewards. At the very least kills earned during killstreaks shouldn't count towards your next reward. You should actually have to kill people with your gun to get it. Kind of like how care package/emergency air drop rewards don't count.
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