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Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
In a number of games, characters often talk about friendship and the importance of friends, some sacrificing themselves for one another.
Dialogue from NPCs that constantly repeats.
A group of villains, each with a different characteristic and ability (or gimmick) that insist on fighting the protagonist one at a time. They may have ridden together, but they never die together.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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