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Game » consists of 12 releases. Released Sep 14, 2023
An Air Combo differs from a Juggle in that the character jumps up to meet his enemy. Instead, they launched them and then attacks their opponent in the air.
A quick burst of speed either forward or backward whilst in the air.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Artificial Life is a video game concept in which beings or creatures are put into the same environment that player is in. Depending on how the player interacts with these virtual creatures (who are programmed with emotions, wants, and needs) and the world around him/her, the Artificial Life will reflect that through their behavior.
Anytime an ally comes in to help you in any way. This mechanic is most common in fighting games.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Your body is torn apart and your organs are falling out. But don't worry, you have the ability to pull yourself back together.
Originally introduced in the console versions of Ultimate Mortal Kombat 3, a Brutality was a finishing move consisting of a very long combo that resulted in the opponent's body exploding. The concept was reintroduced and altered in Mortal Kombat X.
Centaurs have the upper half of a man, and the lower half of a horse. Typically they are hunters.
A page devoted to cataloguing and explaining appearances and the use of concept art in games.
A character with the ability to copy or steal powers or weapons from their enemies.
A system allowing players on different gaming platforms to play together.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Cybernetics is a broad concept encompassing a range of mechanical devices meant to enhance or replace biological limbs or organs. They are commonly featured in science fiction, particularly in cyberpunk.
An organism consisting of both natural and artificial systems.
High-tech exoskeleton wearing, sword wielding warriors featuring prominently in the Metal Gear and Mortal Kombat franchises. Several characters assume the identity of a Cyborg Ninja throughout several console generations.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
A divekick is a gravity-defying move found in many fighting games that allows an airborne fighter to propel themselves downward at their opponent at a high rate of speed.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The ability to generate, move, and shape soil, dirt, and rock with little to no physical contact.
A digital distribution platform operated by Epic Games.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Fatalities are a means of ending a fighting game match by gruesomely murdering the loser. It was popularized as a finishing move performed at the end of a match in Mortal Kombat.
Finishing moves are typically moves that end a fight in a traditional fighting game.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
A flawless victory is a victory in which the winning player has incurred no loss of health, or in other uses, like Unreal Tournament III or Fury, no points scored against the winning team.
When two or more elements become one and form something new.
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