So I just watched the Netherrealm Studios stream addressing some of the main issues people are having with the game since its release. The main two problems seem to be the super difficult towers of time and the krypt. I haven't messed with the towers that much, it sounds like the rewards of going through them needs to be tweaked a lot. My main issue so far is MAN THAT KRYPT IS BAD.
They are giving 500,000 Koins (that's like 50-70 chests), 500 Hearts (2 heart chests), 1000 Souls (10 soul chests) and 1000 Time Crystals to all players. You get 1 heart for a fatality, so do they really expect a player to do 20,000+ fatalities to unlock all those chests? This all feels like a band aid to a problem. I agree with Jeff, everything about the Krypt is cool except the part of getting stuff from chests, its so bogged down with extra nonsense. I don't see how they fix this, the current solution seems to be just throw currencies at its players to stop complaing. I've never played a Destiny or a Shadow of War which I vaguely remember having similar issues. Does this problem get tweaked out over time? Or am I just stuck grinding for souls and fatalities as a part time job for the next 4 years? Time will tell, but I'm not super hopeful. [PS the game part of mortal kombat 11 is great, just a bummer its going to be impossibly long to unlock the cool customizable stuff].