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Game » consists of 23 releases. Released Aug 22, 1992
While completely normal from the neck down, these characters seem to be lacking a bit of skin up top. Creepy.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
An evil overlord or generally bad guy who sits on his throne while watching others fight to the death for his own amusement.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Stage Fatality is where a defeated player/opponent was finished off into some deadly objects or plunging to falling areas.
This page describes the intricacies and importance of the sweep kick in fighting/brawler.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Event to describe the "Test Your Might" event from Mortal Kombat.
Characters who are influenced and clearly modeled after the late Jeet Kune Do Master, Bruce Lee.
What lies ahead, and is distant from the present.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
An organized series of matches, ending with one victor.
Games which had been licensed out to toy manufacturers to create a tie-in toyline, Usually aimed at children or collectors depending on the audience of the games the toys were based off.
The turkey call is a Bruce Lee-esque sound made by characters in fighting games (notably Marshall Law, Forrest Law and Liu Kang).
Easily emasculating the puny jab, this devastating technique is associated with crimson geysers and leveled Piston Hondas. Favored by undead ninjas and diminutive boxers alike.
Primarily found in fighting or sports games, the versus screen typically masks the load time of an upcoming matchup. Sometimes codes may be entered here that will affect the game.
A handful of games deemed of historical significance have been inducted into the World Video Game Hall of Fame every year since 2015.
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