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Moto Racer Advance was released for the Game Boy Advance on December 4, 2002 in North America and October 4, 2002 in Europe. Moto Racer Advance is a handheld game in the Moto Racer franchise. The game was developed by Adeline Software and published by Ubisoft. Moto Racer Advance was Adeline Software's last game developed. Moto Racer Advance was well-received by critics; the game currently holds an 83% average rating on Game Rankings and an 86% average rating on Metacritic. The game was praised for its technical presentation (good graphics, speed, and physics) and fast-paced gameplay, while it was criticized for its sound.

Motocross mode in the Kenya stage.
Motocross mode in the Kenya stage.

Moto Racer Advance has three different ways to race. The first is motocross, which puts in the player into an offroad track. The second mode is GP (Grand Prix), which is on an open road with no cars. Traffic is the last mode, and it is a road that has obstacles similar to those found in motocross. Each mode requires a certain skill to master the tracks (be it powersliding or braking at the right times, or a combination of both). To unlock other modes in the game, there is a Progression mode that tracks work through all of the modes in the game. Moto Racer Advance also has a multiplayer mode for up to four people through the Game Boy Advance link cable.

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