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Game » consists of 8 releases. Released Sep 16, 2008
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
The ability to stop or reduce the damage from an oncoming attack.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Environments cycle between day and night, often with effects on other aspects of the game.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
Games that include a simulated economy which the player(s) can affect.
A system of social and economic organisation which focused on a hierarchical organisation of society. Decentralization of political authority and military power were common in feudalistic societies. Japan and Europe in the medieval period were heavily feudalistic in their organisation.
Some first-person games that wish to immerse the player in the experience more will go as far as to include full body awareness, or the ability to see the player character's body when looking down.
GamersGate is a client-free digital distribution service.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
In certain games a player will be required to fire a bow from horseback. This idea is based around the use of horse archery by nomadic tribes from Central Asia, such as the Iranians, Huns, and Mongols.
Horse riding is mostly used in games to get around from one place to another quicker than you could on foot. They can also sometimes be used in combat or racing.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
A gameplay mechanic allowing players to store their items and freely carry them around.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
This form of leveling up does not need XP to level up stats. The character levels up a skill simply by doing the action.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Some games will give the player hints and tips on how to play while the game loads.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Oftentimes developers will release the tools they used to create a title to the fans that play it. This Mod Support allows normal gamers to re-define their gaming experience and share their work with the public, promoting creativity and community.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Animals that can be ridden by players to get around faster.
Combat based on organic (or similarly functioning) mounts. This can include melee or ranged attacks from horseback.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Often in games striving for mysticism the player gets thrown into the game without being given a clear objective or any objective at all for that matter. This is often accompanied by vague introductions and confusing circumstances.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Some games bought at physical stores and online retailers can be activated on Steam using its CD key. Some come with compulsory Steam activation, while for others it is optional.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
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