Is there gambling? I'm asking for a friend....
005
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Game » consists of 6 releases. Released Jul 01, 2014
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The ability to draw or paint in a game, whether as a gameplay mechanic or just a fun bonus.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
A stylistic choice of employing small polygon counts for meshes.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
A multicolored spectrum of light shaped in an arc.
Games whose titles consist of a single word.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
Inspires a state of relaxation, meditative or zen feelings in the player, allowing them to switch off and zone out. The entire game can induce those contemplative feelings, for instance Proteus. Other games have a Zen Mode where the immersion breaking elements are removed.
Pressing a button to zoom-in. For example: in a flight combat game or a shooter without iron sights.
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