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    Multi-Tier Combat

    Concept »

    A fighting area that possess multiple locations, which can be gained by one player striking the other at specific locations with a powerful move. One character proceeds to the next arena unwillingly, and taking damage. The other player follows the first player and does not take damage. Fighting then resumes until the match ends, or perhaps until the next transition into yet another area.

    Short summary describing this concept.

    Multi-Tier Combat last edited by Sirkinsella98 on 08/11/21 04:37PM View full history

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