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    My Father's Sword

    Concept »

    A device by which a character's motivations or expectations are influenced by a suspiciously absent family member.

    Short summary describing this concept.

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    Taking up a father's sword is a device frequently used in video games as a motivation for the player. The sword can be either literal or figurative. Seeing a loved one murdered at a young age and then having the player take up their cause (i.e. their sword) is an often used plot device. Noble deeds done in the name of the dead is a theme that resonates with many players and has been used time and time again. Characters can be motivated by a sense of duty, revenge, or honor. RPGs frequently use this concept.


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