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Julian Gallop is the developer of X-Com: UFO Defense and several similar series such as Rebelstar and Laser Squad. Until recently, Julian worked for Ubisoft Sofia where he developed Tom Clancy's Ghost Recon: Shadow Wars for the Nintendo 3DS. After his departure from Ubisoft in 2012, Julian used kickstarter to fund a modern remake of his 1985 strategy game Chaos: The Battle of Wizards. Currently he is working on the next game from his new studio Snapshot Games, the game is currently known as Phoenix Point.
Nick joined his brother Julian in the late 80s to work together as Target Games, producing a number of 8 and 16 bit classics, and went on to work on the classic X-COM series.
A former creative writer for Psygnosis Ltd. Responsible for creating the back story to many of Psygnosis' games.
A member of the video game industry.
The real life incarnation of Iolo FitzOwen of the Ultima games.
Ashley Cheng is a Production Director at Bethesda Game Studios.
Chandana has been in the industry for over a decade and has worked for several game companies including Uber Entertainment, Bethesda, Shiny, and Gas Powered Games. He is the co-founder of Outerloop Games.
Garry Taylor is a sound designer who's work can be seen in several different video game projects. Garry has worked primarily for European developers, almost exclusively for SCEE.
A sound artist whose works are featured in many games.
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