Naruto: The Broken Bond is the sequel to the 2007 RPG/Fighter Rise of a Ninja and covers episodes 81-135 of the anime. The game features a brand new teamwork system and a roster of 30 playable characters with an overhauled combat system and a new online ranking system.
Have they fixed the platforming mechanics? I hated the floatiness of the jump in the first one so much I stopped playing at about 30%. I also feld like the skill upgrades I was buying had no effect on the fights. I look forward to this if some of the issues are fixed. I don't play the Naruto fighting titles, but I like the style of these more narrative-driven ones.
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