Official U.S. PlayStation Magazine Issue 36
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Game » consists of 4 releases. Released Aug 28, 2007
The fifth installment in Namco's Soul series of weapon-based fighting games, Soulcalibur IV is the first to be released on seventh-generation consoles and the first online entry in the series. It's known for its use of Star Wars characters as guest fighters.
The tale of Soul Calibur continues in the series's fourth entry, adding a variety of new game modes and features (including an in-depth character creation system).
Namco's signature martial arts fighting game series gets a fifth main installment that continues the story of Jin Kazama and the Mishima Zaibatsu. It's known for introducing persistent player rankings and appearance customization options (requiring use of a dedicated card reader in the arcade version).
The third main entry in the Soul series, Soulcalibur II is best known for its release on all three major consoles at the time, each of them featuring their own exclusive guest character.
The fourth main installment in the Tekken series, bringing the game engine to the PS2 era and experimenting with a variety of new gameplay mechanics (such as closed arenas, where players can use walls and other obstacles for consecutive combos).
The first sequel to Tecmo's signature 3D fighting game series, Dead or Alive 2 features an improved visual style and new multi-tiered environments (filled with their own unique hazards and sizes).
The sequel to Namco's earlier fighting game Soul Edge, continuing the story of the cursed blade "Soul Edge" (now corrupting the noble knight Siegfried into the dreaded knight Nightmare).
The third "King of Iron Fist" tournament is underway, and several newcomers enter the fray in the third installment of the Tekken series.
The first in Tecmo's signature 3D fighting game series, Dead or Alive introduces the world to a special "rock-paper-scissors" system with strikes, grapples, and counter-attacks.
The sequel to Namco's original 3D fighting game adds new characters and a variety of new moves and unique attacks.
Namco's answer to Sega's Virtua Fighter, featuring a unique button system where each of the four buttons corresponds to attacks from each of the fighter's arms and legs.
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