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Adaptation refers to the development of a trait that better enables an individual to thrive in a given environment. In video games, the word is often used to explain radical physiological transformations in characters or the environment.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games with stories that involve aliens invading another planet.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Whether jumping, crashing, or being thrown, objects & characters traveling loudly through windows never ceases to be entertaining.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
Collective consciousness is best defined as a group or race of beings possessing no minds of their own, but act and are controlled in service of a greater overall purpose, much like ants. They make great villains!
Decapitation is the removal of the head of a person or animal.
Malevolent creatures that resemble babies for one reason or another. The ironic juxtaposition of innocence with evil, plus the player's natural reluctance to hurt a baby, makes them a popular trope in horror games.
Some creatures can easily take off some of their "major" body parts without any real harm to them. Sometimes they can grow new ones quickly or re-attach the parts they took off.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
When the player/enemy leap towards the enemy/player, effectively dealing damage in the same turn.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
Some substance, organic or other wise that alters perfectly normal creatures into something else. Often times the agent in question is some form of virus or parasite.
Genetically evolved humans, animals or aliens.
Enemies that are adamant in their will to hunt you down. Example: Pac-Man ghosts.
Planet destruction sometimes a gameplay mechanic, sometimes a plot point. Should cover pending as well as actual destruction.
The act of mimicking a dead body in order to fool an adversary.
Pregnancy is the term for when a female of a species is carrying a new, developing member of the species within her body.
A physics system used to procedurally generate body movement similar to rag dolls.
Strategic dismemberment allows players to separate an enemy's limbs from its body without killing it, disabling limb-specific functions.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
Enemies that are small, deal relatively low damage, and have low health, but make up for it by attacking in large numbers. Examples include Flood infection forms from Halo, Trites from Doom 3, or Crawlers from Resistance: Fall of Man.
The Hunter is a major enemy in Dead Space, and Isaac encounters it on multiple occasions. Each battle is difficult, as the Hunter regenerates it's lost limbs.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Major religion of the game Dead Space. Members believe that the scientist Michael Altman discovered an alien artifact on Earth and was later assassinated for it.
This is a place of special vulnerability. Particularly used in boss fights or when simply fighting Giant Enemy Crabs that cannot be defeated by usual means.
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