Man, how excited am I to jump back into Neutopia? For those who didn't join us on the ludicrous 300+ screenshot journey last time, Neutopia is a quite blatant Legend of Zelda clone intended to give the TG-16 its own version of the green-clad adventure series. Neutopia II seems to be more of the same, though hopefully with a few improvements and, perish the thought, a bit more of its own personality to differentiate it a little from its clear inspiration and its many other imitators.
This one will be a little longer than most of these Octurbos, but we certainly won't be revisiting the madness that was the Neutopia TurboMento-12. I don't think I have it in me to screencap hundreds of NPCs stating the obvious again.
Never Bet Against Me Being Stupid, Part 2: A New Neutopia
I think that ought to suffice, then. Guess what? Neutopia II seems to be pretty much identical to the first one. I'm hoping the game is saving a few new tricks up its sleeve for later, but at the moment I can only predict another giant screenshot thread with much of the same content as the old one, give or take a ridiculous set of armor and a few new bosses. It does set up an interesting Tales of Destiny II angle with its "former game's hero in peril" opener, but then that plot point has been a JRPG staple since Dragon Quest III.
I dunno, I'm not super enthused to go through all of this again. It's not a bad game, because anything that resembles the Legend of Zelda this closely can't be, but I'm not going to put everyone through that horror again by LPing it. Next.