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Game » consists of 3 releases. Released Sep 26, 2014
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that are heavily based on a developer's actual experiences, usually by way of allegory.
Games that are depicted with a predominantly black-and-white appearance, with sequences to this effect, or optional color filters.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Games that have been funded via public monetary contributions.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Free The Games Fund is an initiative started by OUYA, Inc. OUYA set aside $1 million US to double the funding of Kickstarter totals of indie games that pledged timed exclusivity to their platform. A later caveat allowed computer (PC/Mac/Linux) versions on the Kickstarter.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A concept where players have the ability to conceal themselves from enemies. Common hiding places in games include closets, lockers, or even just crouching in the shadows.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Games that were funded through Kickstarter.
Basically you're given a flashlight and then sent to a dark place.
This concept is for games in which at least one of the main characters is male.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
No HUD games are ones that either lack a Heads Up Display, or find a way to integrate it into the game environment. Many games do this to add a sense of immersion or artistic quality to their games, or to reduce screen clutter.
The fifth annual PAX East took place April 11-13, 2014 at the Boston Exhibition & Convention Center in Boston, Massachusetts.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
The eleventh PAX Prime took place August 29-September 1, 2014 at the Washington State Convention Center in Seattle, Washington.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Games that have been accepted by Valve through Steam's Greenlight service.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
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