This will basically serve as a list of what new features are coming into NHL 11.
-New real time physics engine
-New faceoff engine
-New quick dekes added
-Every hit animation is different
-new dressing rooms
Feel free to add anything that's confirmed and I'll add it.
It sounds like EA is really trying to add that unpredictability element to NHL that we've never really seen in the previous titles. Well I'm excited, what do you guys think about these additions? I think the broken stick thing might get annoying, but they had to add it.
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