@liquiddragon: That kind of sucks.
Edit - At least Joe Hisaishi still composes.
@sinusoidal: I don't remember how far I got hour wise; I only got so far as to the fairy queen or whatever. Drippy (I think his name was), his town. My brother, a much bigger JRPG enthusiast got really far (nearing the end he said I believe), but quit because he said he hates how the battles become about the familiars, and that the friendly A.I. weren't that helpful. If it gets like that, it really stops me from wanting to ever go back honestly. What I did like was that the world was interesting to me, and I love JRPG's that give you that kind of lived in town feel, where you walk around and there are NPC's working/playing, and you can talk to them to get side missions. There are plenty of those kinds of JRPG's, but I thought Ni No Kuni was really good at it. That said, the voice work (contrary to what some have said) was cringeworthy and overly sentimental in spots, and I don't want to keep going if it gets cheap, or I have to rely on the familiars. I didn't really play as far as I got because of the combat. The story also didn't go anywhere fast and interesting to me, with a lack of animated scenes, which I really appreciated.
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