I haven't been been paying enough close attention to the game to know if it is the first trailer in English but here is the most recent English one (By the way it is not sad because it is bad, it is sad because it is sad):
Ni no Kuni: Wrath of the White Witch
Game » consists of 13 releases. Released Nov 17, 2011
A role-playing game developed by Level-5 and animated sequences produced by Studio Ghibli Inc.
Ni No Kuni English Trailer is kinda sad.
@Dom said:
is that... Miyazaki? those anime scenes reminds me of his work.
I don't know how much Miyazaki himself might be involved with it, but the game is a collaboration between Studio Ghibli and Level-5.
@Cloudenvy said:
@OmniscientCajun said:
Didn't the announcement along with that trailer push the North American release out of 2012?
Yupp! 2013!
That sucks.
I'm not really a JRPG guy but this looks really interesting. I just hope it doesn't turn out to be a good Studio Ghibli film wrapped around a mediocre JRPG. Either way, it looks like the kind of emotional story I could get into and I seriously hope that the music in that trailer is indicative of the score for the game cause that is goddamn beautiful.
@killacam said:
…still hope the japanese is include though.
Surprisingly, there will be a language option.
@MetalBaofu said:
@Dom said:
is that... Miyazaki? those anime scenes reminds me of his work.
I don't know how much Miyazaki himself might be involved with it…
I doubt he's involved at all with this. Miyazaki's hatred of technology is really rather notorious (which is why we love his work).
@Catarrhal said:
@MetalBaofu said:
I don't know how much Miyazaki himself might be involved with it…
I doubt he's involved at all with this. Miyazaki's hatred of technology is really rather notorious (which is why we love his work).
Yeah, I kinda assume he has nothing to do with it. I have just never seen any mention one way or the other, so I didn't want to give a definitive answer.
I think his son has taken over directing and he is kinda retired. He still has a lot of influence though I'm sure. This game looks great either way.@Catarrhal said:
@MetalBaofu said:
I don't know how much Miyazaki himself might be involved with it…
I doubt he's involved at all with this. Miyazaki's hatred of technology is really rather notorious (which is why we love his work).
Yeah, I kinda assume he has nothing to do with it. I have just never seen any mention one way or the other, so I didn't want to give a definitive answer.
The real question is will it bomb harder here than the PS3 version bombed in Japan? I am going to guess yes, somehow.
Either way, despite thinking the game looks visually stunning I actually have no idea how it plays but I am fairly curious based on the amazing art and story setup.
@crazyleaves: I think the last he directed was Ponyo. He has been writing fairly recently. He wrote on Secret World of Arriety and From up on Poppy Hill. I've seen mention of him developing a sequel to Porco Rosso, but I have no idea if he is directing that or writing, producing, etc.
Oh shit Porco Rosso sequel? That would be awesome.@crazyleaves: I think the last he directed was Ponyo. He has been writing fairly recently. He wrote on Secret World of Arriety and From up on Poppy Hill. I've seen mention of him developing a sequel to Porco Rosso, but I have no idea if he is directing that or writing, producing, etc.
On a sidenote this game still looks amazing, I can't wait, although it seems like we'll have to. The one and only thing that could ever get me back into a JRPG is pretty much this, the Ghibli atmosphere. This to me is the highest class of anime. It's quite painful to compare this to Final Fantasy character designs, or something like High School of the Dead. Ah well, same could be said about any medium I suppose.
This looks like a game I'll just have a big goofy smile the majority of the time. I will buy it day 1.
Still giving me the chills. Definitely gonna buy this one, which I pretty much decided years ago when the first trailers of the Japanese version hit. I do wonder why it did so bad over there, though, GHIBLI still is a pretty big deal, right? Kinda raises worries that the actual game within that fantastic piece of art is indeed lacking ... I hope not. I'll find that out myself, I guess.
@Nonused said:
Sounds like he's saying, "Porn star!" at the end there. I can't figure it out. Morn star? Born star? I'm losing my mind.
@FluxWaveZ said:
I heard "porn star" as well. I bet that's what he says.
Yeah, I heard it too. Obviously, that's not what was actually said (or, rather, hopefully - this is Japanese).
Pornstars or not, this game looks fantastic. Really, just from looks, it's gorgeous. Looks like there's some platforming in there as well and... I don't recall seeing any combat...
@BBQBram said:
@MetalBaofu said:Oh shit Porco Rosso sequel? That would be awesome.@crazyleaves: I think the last he directed was Ponyo. He has been writing fairly recently. He wrote on Secret World of Arriety and From up on Poppy Hill. I've seen mention of him developing a sequel to Porco Rosso, but I have no idea if he is directing that or writing, producing, etc.
Did a little more searching about it. The rumor of it seems to be coming from this interview Miyazaki did where he mentioned a sequel called Porco Rosso: The Last Sortie. I ran across this little article that says it's not going to be a movie, though...it's a manga. Either way, I think it's still rumor at this point. Studio Ghibli has never seemed too keen on talking about stuff they are doing.
Phenomenal.
I'm not crazy about anime and I'm not crazy about jRPGs but I love most of the stuff these two companies make and a collaboration between the two seems like such a perfect fit.
@Nottle said:
Also this game has been out for a while on the DS. How did that game review?
Apparently a 38/40 by Famitsu, in which the reviewer(s) said: "The animation, music, and story all combine together at a high level to keep the player constantly excited. The way the game links up with the book is innovative, and there's a lot of backdrop that allows you to understand the story on a deep level."
@MikeHawk said:
@Nottle said:
Also this game has been out for a while on the DS. How did that game review?
Apparently a 38/40 by Famitsu, in which the reviewer(s) said: "The animation, music, and story all combine together at a high level to keep the player constantly excited. The way the game links up with the book is innovative, and there's a lot of backdrop that allows you to understand the story on a deep level."
I own the DS version and played through about 20 hours of it before life kind of made me forget about it. I do intend to get back to it at some point, and while I wouldn't rate it as highly as Famitsu personally, up until the point where I stopped, I was enjoying my time with it. The gameplay is simple, with the battle system being a pretty simple combination of SRPG mechanics (you have a 3x3 grid and your proximity to your enemies affects how much damage you dish out and receive) and Pokemon-style monster-gathering. It's absolutely fine for what it is, but it's not particularly mind-blowing either. I do agree with the Famitsu review, though, in that the art, music, and book are what really make the DS version shine. You can tell that, on Ghibli's end, it was't just a typical contract job and that they put a lot of time and effort into their designs and soundtrack. The latter in particular deserves to be commended because of Joe Hisaishi's involvement and, well, it's generally unfair to compare typical game music to what he churns out and that remains true with the DS game as well. The book it also comes with is beautiful; it's basically a hardcover, 200-plus-page strategy guide printed on a specially textured paper that makes it feel old. Paging through it can be kind of a hassle in the middle of the story when you're asked to use it for story reasons, but it naturally has an appendix that minimizes that issue to the best of its ability. I'm bummed that the PS3 version seems to just utilize a glorified in-game PDF, since the book really is just great to hold and page through. Were it not for the language barrier, I'd heartily recommend buying the game just to see what it all looks like first-hand; I have no idea if online places have discounted it, but it's a pretty cheap game here in Japan anymore (I got my copy for about $20), so if you were really interested despite that, you could probably find some place that'd sell it for that cheap.
But my god, that soundtrack. It goes a long way to adding to the sense of adventure in the game, especially this piece that I've embedded. Very beautiful surprise when I heard it for the first time early on. I believe it's also in the PS3 version, too, but that's probably to be expected.
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