@octopusrocketmark: Mario Sunshine looks and plays like a cartoon made for kindergarteners, which isn't really a bad thing, but it didn't have the "Wow!" Factor for me like Mario 64 did. In a lot of ways Sunshine was just more Mario 64, with a goofy water gun. I did have fun with Sunshine, but thought it was forgettable, and it also introduced Baby Bowser who I think is lame, boring, and uninspired.
F-Zero GX is better than F-Zero 64. Though I do think GX has the problem of being too similar to 64, with just more stuff added on.
The first Paper Mario, was such a novel thing when it came out, that I was very disappointed that the sequel on the GameCube was just a longer and better looking version. Both of them though were no where near as good as Mario RPG though, and I am always wishing that they will scrap the paper aspect, for a more traditional RPG.
I hated Double Dash.
Wind Waker is fantastic, and I still defend it to this day.
Super Smash Bros. Melee is just like GX (Prettier, handles better, and has more going on), but it's just more of the same. Melee does have a strong following, it's not the most popular fighter, especially when people still argue whether or not you can call it a fighter
Metroid Prime is good, but I will always think of Super Metroid as the best game in the series.
Looking back, and thinking more on the GameCube vs N64. There was just more fresh ideas coming from Nintendo during the age of the N64, and while those ideas may have better realized on the GameCube, they weren't as special. So while I agree that everything played better on The GameCube, for me I think of them as derivative.
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