When the Switch was announced many of us had a dream of a united Nintendo platform where we could play every game the company put out on a single device, rather than having to have a handheld and a console if you want the full experience.
In addition, those of us who are not much for portable gaming wouldn't have to deal with the cramped controls and ugly screens of the 3DS, instead being able to play everything on our TV (or at least the nicer, larger Switch screen) and use a pro-controller rather than a control "disc" and a nub.
Nintendo's announcement of 3DS support beyond 2018 effectively kills that.
The new 2D Metroid is coming out on 3DS as are many RPGs and other games. The new Pikmin Platformer. That new game YOU really want to play. Yes YOU. The one from your favorite franchise. That's going to be 3DS only. Mark it down.
Why is Nintendo doing this? Why make a hybrid console/portable and then also support a separate portable, confusing the market, splitting your base, and condemning old men like me to hours squinting at an ugly low-res screen while their beautiful new Switch sits quietly in a dock a few feet away?
Because Nintendo.
More specifically, because Nintendo is conservative and not very technically proficient (outside of hardware design, where they usually make decent stuff.)
There are reasons to keep supporting the 3DS. It has a massive userbase. More importantly, it has a young userbase, and while 3DSes are pretty cheap and durable, the Switch is expensive and comparatively fragile. You can give little Billy an $80 2DS to take to school and if he breaks or loses it it's not such a big deal. If he shatters the screen on the $300 switch that's a different story. In addition, the 3DS is small and slides into pockets or little backpacks. The Switch is much larger and inconvenient for a kid. There are reasons.
But there are also potential solutions. Nintendo could have made a smaller, more durable Switch with a less expensive screen and sold it for cheaper. They probably eventually will do this, but not for a few years. That leaves a gap in the market for a small, durable, device you can give to kids.
Nintendo could also have made the Switch compatible with 3DS games. The one Switch screen is large enough to put both 3DS screens on it on the same time and the Switch is much more powerful than the 3DS and should be able to emulate it just as well as the Xbox One can emulate the 360. This would have the added benefit of making 3DS games playable on a TV, which would be cool for those of us who don't like the 3DS but do like much of its software. Nintendo has done this before, with the Super Gameboy and the Gameboy player for Gamecube, and there's no reason they couldn't do it again.
But nope. Not going to happen. Nintendo don't play that.
Nintendo doesn't want to abandon its 3DS userbase and I get that. It also doesn't want to stop making durable devices for kids, and I get that too. A more creative, less conservative company could have found a solution. One that would have made more people happy and possibly sold more games to a broader audience. That's not Nintendo's style though.
From the time Nintendo announced a hybrid console it was almost inevitable that consolidation of their software, if it ever happens, would take many many years. That obvious inevitability has come to pass.
The Nintendo 3DS is a very old piece of hardware at this point. It was underpowered when it launched. The thing has 128 megabytes of RAM in its basic configuration (though the New 3DS has more.) Yet we'll be stuck using it with its awkward analog nub (or no second analog stick at all) and low-res ugly screens of inconsistent quality for years. Beyond 2018 even.
Why?
Because Nintendo.
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