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The fifth and final game in Namco's prolific baseball series to be released on the Super Famicom.
A baseball entry in the Japanese-exclusive 3DO series Virtual Stadium. Also known as Professional Baseball: Virtual Stadium, it is sometimes seen as a spin-off of the Triple Play series.
A Japanese-exclusive baseball game for the 3DO.
An upgraded version of the Game Gear baseball title Gear Stadium (known as "Batter Up" in the US). Among other changes, it added Nippon Professional Baseball licensing, players, and stadiums.
An isometric baseball game developed by Sega for the Genesis/Mega Drive.
A Japanese arcade baseball game by Sega and a precursor to their Dynamite Baseball series, featuring teams from the NPB. It was later reworked overseas with MLB teams as Super Major League.
The first in a series of Japan-only baseball games from Sega, featuring all 12 teams of the '95 NPB season and digitized actors. Later reworked overseas as the Saturn version of World Series Baseball.
A baseball game from Hect featuring twelve Japanese pro baseball teams.
The fourth game in Namco's Family Stadium, or FamiSta, series of baseball sims to hit the Super Famicom.
The second installment in the main Power Pros series for the Super Famicom.
The first iteration in the main Power Pros series for the Super Famicom.
A Super Famicom baseball sim and the third of Namco's Famista (Family Stadium) games for the system.
The last Family Stadium game for the Famicom.
The first of Sega Sports' World Series-branded baseball titles.
The mid-'90s entry in Namco's 1994 baseball arcade game series World Stadium, switching to more realistically-proportioned players. It was also released in the U.S., with teams and players from the MLB, and later received Japanese revisions that make it more in-line with the traditional World Stadium series.
A comedic baseball game for the Super Famicom. It's one of a handful of games compatible with Epoch's Barcode Battler device.
A baseball game sponsored by Japanese Baseball Hall of Famer Osamu Higashio. It was developed by C-Lab and published by Tokuma Shoten in Japan only.
A Super Famicom baseball game from Human Entertainment. It took advantage of the system's Mode 7 to create an illusion of 3D.
The fifth and final entry in Sega's Super League series of baseball sims. It was exclusive to the Mega-CD and includes commentary from former Yomiuri Giants pitcher turned baseball analyst Suguru Egawa.
A baseball game in Namco's Famista, or Family Stadium, series. It is the second Famista for the Super Famicom, following Super Batter Up.
A baseball sim from Culture Brain and the Japan-only sequel to Super Baseball Simulator 1.000. It is licensed by the NPB and, like its predecessor, allows the athletes to occasionally perform superhuman feats.
Baseball game developed by Nihon Create in 1992.
A baseball game for the Game Gear that was only released in Japan.
A comedic adventure game that satirizes the heavy number of baseball and murder mystery games for the Famicom. It was developed and published by Capcom in Japan only.
A NES baseball sim by Namco. It's the third game in the Pro Yakyuu Family Stadium series.
Super Real Baseball '88 is a baseball game released in Japan for the Nintendo Famicom in 1988.
Not so much a sequel to Pro Yakyū Family Stadium than an enhanced rerelease with updated rosters. It was published by Namco for the Famicom in late 1987.
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