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Non-game software is an application that is not designed as a game, but which runs on a gaming-focused system. Examples include films or television shows on cartridge or disc, calculators, novels, Bibles, et cetera.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
These achievements are not official Xbox or Steam Achievements, nor PlayStation Trophies; however, they are designed to encourage the player in the same manner.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Some games' graphics are composed of abstract shapes that have no particular meaning outside of their role in the game.
Games whose titles consist of a single word.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Multipliers award players for playing well continuously. Racking up multipliers is crucial in any point based game in which they are featured.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
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