The latest release in the "What Did I Do to Deserve This, My Lord!?" franchise, No Heroes Allowed: No Puzzles Either maintains elements from the previous games in the series and wraps them around a "Match-3" puzzle game mechanic in a Free-to-Play game. Players once again take the form of the giant pick "God of Destruction" and are tasked with defending the villan "Badman" from invading heroes.
Defending Badman is the majority of the gameplay loop. Heroes will steadily make their way towards Badman (indicated by a progress bar on the right-hand side of the screen) while the player will combine 3 or more monster tiles to summon monsters (and create more powerful monster tiles) to put in the way of the hero and ultimately (hopefully) defeat them. If the player is unsuccessful in stopping the hero, Badman is captured and the level is failed.
Surrounding the Match-3 gameplay is a meta game of capturing heroes and evolving your Horde. Players use the captured heroes to either toil in their Mine for items and monsters or as components for strengthening/evolving said monsters. Monsters will level from 1 to 10 and will then either be capped, or can be evolved to a higher form using a specific type and level of hero(es). Evolvable monsters are denoted by the presence of a star over their portrait.
The game consists of 64 stages with the levels of the heroes increasing over time, necessitating the evolution of your Horde to match their strength.
As a Free-To-Play title, the game has several of the standard F2P mechanics. Your ability to play levels is limited by the number of "Picks" you currently have at a rate of one per level, with the Picks replenishing over time. This can be bypassed by the purchase of packs of picks, or an unlimited pick. In addition, there are also upgrades available for the storage of monsters and the number of heroes you can have working in the mine concurrantly. There are also "Underhand" items that can give you an advantage in matches.