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A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Character Creation refers to characters created by players themselves, rather than developers.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Classes are different archetypes and playstyles that players can choose to play their game with.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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