Something went wrong. Try again later
    Follow

    Oculus Rift

    Accessory »

    The Oculus Rift is a virtual reality headset for the PC released in March 2016.

    Horror and the Oculus Rift Are No Joke

    • 65 results
    • 1
    • 2
    Avatar image for patrickklepek
    patrickklepek

    6835

    Forum Posts

    1300

    Wiki Points

    113138

    Followers

    Reviews: 0

    User Lists: 0

    Edited By patrickklepek

    It takes quite a bit to scare me. Granted, there’s a good reason for that: I’ve seen it all. The reason Shocktober’s lineup doesn’t include so many obvious films, movies that will be showing on AMC all month long, is because the moment something good comes along, I’ve consumed it. Horror is an addiction, and I’m always looking for the next high. Since my tolerance is so high, not much can grab my attention.

    This happened more than once last night.
    This happened more than once last night.

    Enter the Oculus Rift.

    There are a handful of times I’ve experienced genuine terror while experiencing a piece of horror. The basement scene in The Blair Witch Project. Going into a lake for the first time after watching Jaws. Surviving the water sequence in Amnesia: The Dark Descent. Experiencing Paranormal Activity in a tiny San Francisco theater years before its release, only knowing it was “a ghost story.” There are probably less than 10 moments in my life I’d describe as pure, whitehot fright.

    And yet several moments happened on last night’s Spookin’ With Scoops stream. The Oculus Rift is a magical, terrifying device for the horror genre, and I’m both thrilled and scared to see what developers do with it when it has a chance to sink in.

    We checked out several demos last night, and premium members can watch the archive here. The highlights were Don’t Let Go, Alone in the Rift, Dreadhalls, and Alone. (Yes, they are different games!) Some spoilers are going to follow, obviously, and the videos should help explain things.

    Don’t Let Go should be called survival horror, as it involves making it through an increasing number of macabre visuals designed to unsettle you. I’m not arachnophobic, but I don’t care for spiders. They creep me the hell out, and an early challenge of Don’t Let Go involved watching a tarantula slowly crawl up your body. Don’t Let Go makes this particularly awful by rendering a virtual body, which means you’re looking at a shoulder with a spider crawling up when your head is pointed at your real-life shoulder. It gets worse, too, when the spider disappears from view, and the audio suggests it is now crawling around your head, and possibly investigating your ear.

    Fuck. You.

    Alone in the Rift opens similarly to Slender. You’re in a forest with a flashlight, and you must move forward. Note collecting is not on the agenda, though, and it’s purely about progression. Pretty early on, you come across an abandoned cabin. Upon entering the cabin, the rest of the forward disappears, there’s no way to exit the cabin, and a ghostly girl begins flickering in and out of view. You have no choice but to sit through this madness and let it pass. It was a deeply disturbing few minutes, one that I’d figured I's safely survived after exiting the cabin. The moment I’d found my breath, the image of the girl returned right in front of my face. I turned it off.

    Dreadhalls showed the most potential for what the Oculus Rift can enable over a standard keyboard and mouse or gamepad. It’s a dungeon. It’s dark. By looking down, you can reference a map that’s filled in as you progress through the dungeon. Unfortunately, there are creatures stalking this dungeon, and your only option is to run away. You have no weapons, but there’s a lamp that must be refilled regularly, which means venturing further and further into the dungeon. The creatures do not only emerge by stumbling upon them, and it appears the game is aware of when the player points their head down, as it seemed to summon some of the most terrifying apparitions (one was a ghastly, bleeding woman that merely stumbled forward) when I would lift my head up. In Dreadhalls, I believe I’ve found my new Slender: a game to return to in hopes of victory.

    Alone was particularly interesting. You don’t move around in this one, but instead find yourself on a couch in a living room that looks like any other living room. See, you’re actually playing a game within a game, but that game is slowly but surely revealing that it’s commenting on what’s happening in the real-world, too. Over the course of the admittedly short but effective experience, it becomes clear there are multiple presences in the house. At any time, you can stop and look around, and try to piece together what’s happening. It always seems like something is happening out of the corner of your eye, and it only takes a quick nudge of your face to try and confirm your suspicion. A fan situated right above me proved particularly distracting, and I mean that in the best way possible. It’s precisely because of Alone’s utterly mundane setting that it’s so effective.

    As I went through the demos, I was sweating profusely, and had to take several breaks. I was uncomfortable, stressed out, and my shot nerves were sometimes making it hard to speak, let alone manage a live stream.

    By design, the Oculus Rift destroys several coping mechanisms we use when using fright as entertainment. We tend to watch horror movies with other people, so that when a scary moment hits, we can grip someone's hand, look them in the eye, and establish ourselves back in reality. You cannot do that with an Oculus Rift. Instead, you must stare forward and remember that you are completely, utterly alone. There is no one there to bounce your emotions off of, and the only way to escape is by taking the device off.

    One of my habits while playing a horror game is to generate distance between myself and the monitor. (This doesn’t happen so much with console games, but these days, there are few instances where you’re playing a horror game on a console.) I know it’s ridiculous, but giving myself a few more inches is a meaningful comfort, as it helps drive a wedge between what might appear on the screen and my physical self. WIth an Oculus Rift, moving your body around is no help. In fact, the screen is closer than ever--it’s centimeters from your eyeballs. Once again, you’re forced to suffer through the imagery, unless you physically remove it.

    No Caption Provided

    Were it not for a stream of 800 people watching me drive myself up a wall, I would not have kept playing those games. One or two was enough. I’d had my fill. It ceased being interesting fun and became a masochistic exercise in fulfilling my audience’s desires. Of course, that’s completely okay--it’s the reason I stream these horror games in the first place. The stream, especially the lively chat room, provided the one sense of comfort I could rely on. But I was driven to the feeling of “what am I doing this for?” much more quickly than I have been with other horror games, and the last time I seriously asked the question was playing Amensia.

    There’s no other way of putting it: horror and the Oculus Rift is not for everyone. I’d highly recommend people seriously think about whether or not it’s worth experiencing. Fun is not an accurate word, and it’s for daredevil adrenaline seekers only. Scares and virtual reality are going to become a new line in the sand for some people. For example, I’ve never had much interest in going to one of those haunted houses where you’re sent alone and consent to the actors being able to touch you. (There are safe words and ways of stopping it, obviously.) That goes a step too far for me, and removes horror from a comfort zone that allows me to indulge.

    But here’s what excites me so much: I’ve found an unexploited source of scares. I cannot imagine the horror highs possible with the Oculus Rift, and we’re only at the very beginning of developers finding ways of surprising us. This, like anything else, will soon run out of gimmicks, and the overreliance on jump scares will become a trope with the Oculus Rift, as it has with other horror. (Outlast, as good as it was, is very guilty of this) But we’re not there yet, and experiments like Dreadhalls and Don’t Let Go suggest there is plenty of material.

    It's daytime, and my confidence has returned. Last night was scary as hell, but I'll be back for more.

    No Caption Provided

    Avatar image for flasaltine
    flasaltine

    2547

    Forum Posts

    739

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Spooky with scoopy

    Avatar image for dazzhardy
    dazzhardy

    1513

    Forum Posts

    4300

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 4

    It was a glorious show Scoops, and one I don't intend to watch again, but dammit it was great at the time :D

    Avatar image for myke_tuna
    myke_tuna

    2050

    Forum Posts

    101

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    #6  Edited By myke_tuna

    I can't wait until the day your wife or someone else pounces you while you're "lost in the rift". Then again, I don't know if you'd survive that.

    Avatar image for markwahlberg
    MarkWahlberg

    4713

    Forum Posts

    3782

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    While I'm definitely looking forward to the internet urban legends about people dying of hear attacks from Oculus Rift games, seeing how this produced such an emotional response just reminded me of those attempts to use games to address PTSD. I don't know if that's still a thing these days, but I wouldn't be surprised if we hear about the Oculus becoming involved in something like that.

    Avatar image for truthtellah
    TruthTellah

    9827

    Forum Posts

    423

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    I was worried about you last night, Patrick! It definitely seems rather powerful, and yet, those were just like little demos. I can only imagine the impact of a fully fleshed out game designed for the device.

    Avatar image for subyman
    subyman

    729

    Forum Posts

    2719

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    I have a hard time taking horror movies seriously. Most can not draw me in as they rely too much on idiotic decisions or melodrama. The rift, however, could be insane. I would be making the decisions, so as long as the devs don't box us in too much and let us at least have the appearance of decision making, it could be terrifying. I'm very interested in trying it out.

    I'm looking forward to a Dead Space 1 type game made for rift.

    Avatar image for scrawnto
    Scrawnto

    2558

    Forum Posts

    83

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    Gosh, I honestly don't think I could even make it through the Ravenholm section of Half-Life 2 if I had a Rift on.

    Avatar image for ultimaxe
    UltimAXE

    887

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    My God. That tarantula thing sounds absolutely terrifying. Hell, it's freaking me out just thinking about it. I'd probably faint if I actually experienced it myself. I will have the window minimized during that part when I watch the archive.

    Avatar image for truthtellah
    TruthTellah

    9827

    Forum Posts

    423

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    While I'm definitely looking forward to the internet urban legends about people dying of hear attacks from Oculus Rift games, seeing how this produced such an emotional response just reminded me of those attempts to use games to address PTSD. I don't know if that's still a thing these days, but I wouldn't be surprised if we hear about the Oculus becoming involved in something like that.

    Different military are still researching the uses of videogames to fight PTSD and gauge someone's progress in recovery. Tetris has shown promise post-battle at reducing flashbacks and panic, and assorted studies have reinforced its possible effectiveness. Though, they're mainly looking into making videogames that can be used over time to gauge someone's mental state; through monitoring differences in performance and reactions, they hope to get a better feel for how someone is doing.

    There is also interest in using realistic videogames(and possibly things like the Oculus Rift) to recreate traumatic events like exposure therapy, allowing the event to become more mundane and accepted, but that still seems in an earlier stage than attempts to use videogames to reduce or gauge PTSD symptoms.

    Avatar image for mrsmiley
    mrsmiley

    1679

    Forum Posts

    3766

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 3

    oh man i need to go watch the vod of the rift spookin with scoops. that's sounds terrifying. i'm someone who couldn't even handle keeping my surround sound headphones on while playing dead space 2 because it was too intense. no rift for me with scary games!

    Avatar image for cabrit_sans_cor
    cabrit_sans_cor

    164

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    This reminds me of Roger Ebert's outraged review of the original Night of the Living Dead:

    "The kids in the audience were stunned. There was almost complete silence. The movie had stopped being delightfully scary about halfway through, and had become unexpectedly terrifying. There was a little girl across the aisle from me, maybe nine years old, who was sitting very still in her seat and crying."

    I'm simultaneously excited and terrified to see what developers do with the Rift.

    Avatar image for alkusanagi
    AlKusanagi

    1667

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    If only the magic of Alex trolling him in the chat could have been preserved for all time.

    Avatar image for gvalo
    GValo

    647

    Forum Posts

    46

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    @alkusanagi: I missed the stream due to the Hawks game and reading, what did Alex do?

    Avatar image for subjugation
    Subjugation

    4993

    Forum Posts

    963

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    2spooky5me

    Avatar image for fourwude
    FourWude

    2274

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    Something tells me it really doesn't take much to scare Patrick.

    Avatar image for cooljammer00
    cooljammer00

    3187

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Yeah, skeleton! Play that bone flute!

    Avatar image for pimblycharles
    PimblyCharles

    1922

    Forum Posts

    102

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    The skeleton plays a beautiful melody.

    Glad to see you're still together after last night Patrick. Thought we broke you.

    Avatar image for hurricanehaines
    hurricanehaines

    51

    Forum Posts

    6

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    Patrick, great article. The Rift needs to ship with a health disclaimer! Shocktober just got real

    Avatar image for saddlebrown
    saddlebrown

    1578

    Forum Posts

    81

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 1

    #23  Edited By saddlebrown

    We tend to watch horror movies with other people, so that when a scary moment hits, we can grip someone's hand, look them in the eye, and establish ourselves back in reality.

    That's precisely why I don't like watching scary movies with people--their completely and total inability to shut the fuck up for two hours and immerse themselves in something scary instead of laughing uncomfortably and making stupid jokes and responding to the movie and looking over at me to see what my reaction is.

    Avatar image for gbrading
    gbrading

    3317

    Forum Posts

    10581

    Wiki Points

    0

    Followers

    Reviews: 34

    User Lists: 5

    Is Patrick saying the Oculus may be too scary? I mean, people like a good scare but if it starts giving people heart attacks or turning them into nervous wrecks, I'm not sure how far we should take it.

    Avatar image for cashewual
    Cashewual

    267

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Last nights scoop-spookin was easily one of my favorite vids of the year so far, well done Patrick!

    Avatar image for deactivated-630479c20dfaa
    deactivated-630479c20dfaa

    1683

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    well if the oculus rift gets TOO scary you can just close your eyes. But interesting watch, was kind of let down by Alone though.

    Avatar image for rotnac
    Rotnac

    1265

    Forum Posts

    240

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    Last night was pretty entertaining. One of the best SWS streams.

    I honestly don't think I would ever do horror on the Oculus Rift. That's a line I'd never cross.

    Avatar image for garfield518
    Garfield518

    426

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #28  Edited By Garfield518

    "It takes quite a bit to scare me."

    Judging by episodes of SwS, that is not true.

    Avatar image for mcghee
    McGhee

    6128

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    It was a real good time. Kept my mind off being so fucking sick.

    Avatar image for golguin
    golguin

    5471

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 10

    I didn't catch the beginning of Spookin with Scoops, but I saw most of the game and it was great stuff. I want an Oculus Rift.

    Avatar image for nonekjr
    nonekjr

    100

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    I set my alarm and got up in the middle of the night just to watch it live. It was pretty freaking intense and yeah... I don't know that I could "play" a few of these games on my own if I had a Rift. Dreadhalls seemed especially scary and claustrophobic. I'm looking forward to the next show and more of these uh "experiences".

    Avatar image for themanwithnoplan
    TheManWithNoPlan

    7843

    Forum Posts

    103

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 14

    It's pretty terrifying /exciting that interactive horror experiences like this are slowly becoming reality. I'll be morbidly anticipating checking them out when the rift comes to retail.

    Avatar image for blair
    blair

    2265

    Forum Posts

    3572

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    A FLUTE!

    Avatar image for journ3y
    JOURN3Y

    245

    Forum Posts

    6

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    One thing that games for the Oculus games need is binaural recording to make very realistic 3D sound. First person oculus rift games has the most obvious applications of this.

    Put on your headphones and listen to this and you'll see what I mean immediately.

    Loading Video...

    Avatar image for nightriff
    nightriff

    7248

    Forum Posts

    1467

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 7

    Can't wait to watch it, downloaded it and saving it for Friday night when I can watch it at work....all alone....in the dark....naked...wait I didn't way that.

    Avatar image for zmilla
    ZmillA

    2519

    Forum Posts

    195

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    Last night was great. Super fun. The combination of Patrick losing his mind and the chat making wise cracks about Patrick losing his mind was hysterical and tense all at the same time.

    Avatar image for sissylion
    sissylion

    685

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #38  Edited By sissylion

    "It takes quite a bit to scare me."

    Judging by episodes of SwS, that is not true.

    I'll admit that I've only seen clips and excerpts from Spookin' with Scoops, but it appears to me that the most that Patrick has gotten out of a lot of the stuff he's played has just been a few jump scares and a "fuck this" attitude. That is, by definition, scary, and I'm pretty susceptible to those quick things, but I really only consider myself to be scared if there's a constant sense of dread associated with what I'm watching/playing/etc.

    Patrick talking about playing The Dark Descent on the Bombcast from a while back is a pretty good illustration of that, I think. Not so much of an "oh man this is scary" but more of a "I don't want to fucking do this anymore." "Pure, whitehot fright," if you will.

    Loading Video...

    Avatar image for flex_rockwell
    Flex_Rockwell

    20

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Thanks for the content, Scoops. I had a ton of fun watching the live stream!

    Avatar image for fram
    fram

    2132

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    @patrickklepek Spookin' was an incredible show. I watched it live with the chat (which was amazing btw) at around 2pm in a brightly lit office with coworkers milling around, phones ringing, etc. Even amongst all this, with my headphones on, I had a knot in my stomach when you froze in that cabin and couldn't move, or when you worriedly glanced around the living room as shit got weird on the TV. Some serious empathy pains going on. Basically what I'm saying is that I can't imagine how bad it was for you. Thank you for damaging yourself for our education and amusement.

    Avatar image for deactivated-5c7ea8553cb72
    deactivated-5c7ea8553cb72

    4753

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 0

    What if Patrick were also on shrooms whilst playing? Think about it.

    Avatar image for stimpack
    Stimpack

    1012

    Forum Posts

    10

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    @patrickklepek I found it disappointing that you didn't mention CymaticBruce =/ He's a pretty big advocate of the Rift. He also played through every game in the VR jam and streamed it all on Twitch. He's done a terrific job at showing it off, and is even developing a game for it himself. If you don't know of him, you should most certainly check him out.

    Avatar image for chilipeppersman
    chilipeppersman

    1319

    Forum Posts

    4

    Wiki Points

    0

    Followers

    Reviews: 26

    User Lists: 4

    Avatar image for cornbredx
    cornbredx

    7484

    Forum Posts

    2699

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 15

    Things like this make me more and more excited to see what we get from Occulus Rift. So exciting.

    Avatar image for jayjonesjunior
    jayjonesjunior

    1148

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @ultimaxe said:

    My God. That tarantula thing sounds absolutely terrifying. Hell, it's freaking me out just thinking about it. I'd probably faint if I actually experienced it myself. I will have the window minimized during that part when I watch the archive.

    It actually sounded more like someone shaking a box of matches.

    Avatar image for jedted
    Jedted

    2970

    Forum Posts

    1307

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 17

    @patrickklepek: "I’m not arachnophobic, but I don’t care for spiders."

    I'm not an expert on phobias but if spiders really creep you out and make you cringe, does that not count? There's no reason to be ashamed dude, everyone has some kind of paralyzing fear.

    Avatar image for shagge
    ShaggE

    9562

    Forum Posts

    15

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    @jedted said:

    @patrickklepek: "I’m not arachnophobic, but I don’t care for spiders."

    I'm not an expert on phobias but if spiders really creep you out and make you cringe, does that not count? There's no reason to be ashamed dude, everyone has some kind of paralyzing fear.

    A true phobia is usually a lot more intense than that. For example, when I see maggots, I go into a cold sweat, hyperventilate, and my entire body itches for hours. No idea why. I can handle gore for days without a problem, but those little bastards completely disable me.

    I do think Patrick is at least somewhat arachnophobic, but I think it's natural to be creeped out by spiders. Hell, I like the little guys, and they still unsettle me a bit.

    Avatar image for hailinel
    Hailinel

    25785

    Forum Posts

    219681

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 28

    @shagge said:

    @jedted said:

    @patrickklepek: "I’m not arachnophobic, but I don’t care for spiders."

    I'm not an expert on phobias but if spiders really creep you out and make you cringe, does that not count? There's no reason to be ashamed dude, everyone has some kind of paralyzing fear.

    A true phobia is usually a lot more intense than that. For example, when I see maggots, I go into a cold sweat, hyperventilate, and my entire body itches for hours. No idea why. I can handle gore for days without a problem, but those little bastards completely disable me.

    I do think Patrick is at least somewhat arachnophobic, but I think it's natural to be creeped out by spiders. Hell, I like the little guys, and they still unsettle me a bit.

    Yeah, I mean, I don't like spiders. If I see one in my home, I catch it with a paper towel and flush it down the toilet. But I don't go into a full-blown phobic panic at the very sight of one.

    Avatar image for evanbower
    evanbower

    1253

    Forum Posts

    221

    Wiki Points

    0

    Followers

    Reviews: 6

    User Lists: 9

    That opening paragraph is hilarious. I'm a horror junkie. I've seen it allllll mannnnnn. I'm straight addicted to that spooky-ooky!

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.