Forums seem a little lacking in terms of love for Oddworld, eh? Only one other thread in the Soulstorm section about it’s announcement from five years ago...
Anyway, it’s out now, after those five long years! Epic on PC and PS4/PS5 on consoles, with the latter getting it as a PS+ title.
I’ve played it for maybe two hours by now and it’s certainly Oddworld, in both good and bad. This time around it does control better though, so some of the platforming is a lot less frustrating. But it still has some antique design choices like Danny mentioned on the Bombcast, like at times rough checkpointing.
The style that always drew me to Oddworld, even when the gameplay would make me quit, is still fortunately there and I was actually kinda amazed that the cutscenes that I early on thought would be CG, are actually(?) running in engine. The game doesn’t look quite as dazzling outside of those, but I wouldn’t call it ugly either. Runs a solid 60 on PS5, except for the occasional drop during big explosions or such.
I’m not sure I would drop the asking price of 50€ on this, based on my previous experiences with Oddysee, Exoddus and New n Tasty (all which I quit at some point due to difficulty), but as a PS+ offering? Sure! Now if they were to make a sequel to Stranger’s Wrath? I’d buy that digitally *and* physically.
P.S. Rest Mode has made the game crash twice by now on my PS5, so maybe don’t use it for now or at least use it after you’ve passed a checkpoint?
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