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Games whose menus feature a book-like motif. Often this is featured in games with a fairy tale—style narrative.
Games that ask the player whether they are sure about the decision that they have just made.
These games let players see the credits without needing to play the game first.
Radial Menus are menus that appear in a circular pattern to display the options the player has.
A menu system which utilizes objects in a room to represent menu choices. Often the camera will pan around the room to each option as the player navigates the menu.
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