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Game » consists of 6 releases. Released 1990
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
The ability to stop or reduce the damage from an oncoming attack.
Typically found in fighting games, combos are a series of strung-together moves.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
A flawless victory is a victory in which the winning player has incurred no loss of health, or in other uses, like Unreal Tournament III or Fury, no points scored against the winning team.
The ability for an athlete or character, especially in extreme sports or platforming games, to rotate their bodies in a frontal or backward motion, creating inertia that propels them into a flipping motion.
Also known as the "Mighty Foot", this first-person kick provides a valuable service to the player. Allows players to attack enemies or destroy items in the environment.
"Hand to hand. It is the basis of all combat." -Gray Fox
A sharp blow delivered by driving the head into the opponent.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
What is the fifth word of the third paragraph on page 17?
A Jab is one of the common fist fighting moves and is seen in many fighting games.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
a jumping or leaping kick often portrayed in action movies.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Also known as wushu, Kung Fu is a family of martial arts developed in China.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A Japanese wrestler. Often appears overweight.
This page describes the intricacies and importance of the sweep kick in fighting/brawler.
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