004
Blight Club
03/27/24
GrubbSnax
833: CUTTER SLADE
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A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A digital distribution platform owned and operated by EA.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A computer sub-system which automatically guides your vessel.
A gameplay mechanic allowing players to store their items and freely carry them around.
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
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