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Hand-drawn or computer-generated animation.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
That bad guy looks awfully familiar... probably because it's you. This is for games where you fight yourself or an evil version of yourself
Subtitled Silence is when a character remains silent in a section of dialogue and a subtitle box appears usually having an ellipsis (...) or nothing at all. Most common in J-RPGs and dating sims. The character can also make a small moan or grunt.
Air moving with a considerable force. It's important to take wind into consideration when playing golf.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
When a song is played over the end-credits, often by a famous artist.
A characteristic many game characters share when their eyes emit a colored light instead of what a regular eye should look like. This is often evident in robots and characters possessed by some evil force.
An initiative from Sega starting in June of 2017, that brings titles from every Sega platform to mobile for free.
Werewolves are humans that can shapeshift into wolves or wolf-like creatures. They often have strength and senses that surpasses those of both humans and wolves.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
Ranking Systems tally the player's current progress and relative skill, by tracking raw numbers of multiple statistics (like score and time) during a session of gameplay. This results in a competitive meta-game where the goal is usually to reach the top position.
A remake/re-imagining of a game that uses lower fidelity assets, due to a deliberate design choice.
When the player's actions cause enemies to say specific lines of dialog, such as "He's here!" or "Who turned out the lights?"
Glass that can be broken and destroyed in real-time.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
The ability to see the world in a different way. Reveals paths, secrets, enemies, among other things.
Bite size games for the PSP and the PSPgo.
Floating Islands are land masses (anywhere from island size to continental size) that float either by the use of magic or some other force.
Chest-High Walls appear regularly in video games, particularly in third-person-shooters with cover mechanics.
The inaugural Penny Arcade Expo East took place at the John B. Hynes Veterans Memorial Convention Center in Boston, Massachusetts on March 26-28, 2010.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
Games often feature working light switches that allow the player to manually switch on and off the lighting in a room.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
Often referred to as an EMP, an electromagnetic pulse is a short burst of high-intensity electromagnetic radiation, most commonly used to short out electrical devices.
Damage modeling added to a character throughout a game that lasts through the duration of the game.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
A door that players must go through to exit the level
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