Follow

    Pac-Man 99

    Game » consists of 0 releases. Released Apr 07, 2021

    Pac-Man goes "battle royale" in this free online-only game for the Switch from the developers behind Tetris 99, featuring last-Pac-Man-standing matches with up to 99 players at once!

    Short summary describing this game.

    Pac-Man 99 last edited by Nes on 04/09/21 01:47PM View full history

    Overview

    Pac-Man 99 is a free-to-play maze game developed by Arika and released digitally by Bandai Namco for the Nintendo Switch on April 7, 2021. It requires a Nintendo Switch Online subscription to access.

    Based on the studio's earlier Tetris 99 and Super Mario Bros. 35, Pac-Man 99 puts players in large-scale 99-player matches where each player simultaneously plays a modified version of the 1980 arcade game Pac-Man with the goal of being the only player remaining.

    Like T99 and SMB35, Pac-Man 99 features a contextual targeting system where players can send obstacles to other players (which, in this case, consist of fake Pac-Man that slows down the player's Pac-Man). The game also includes some features based on the Pac-Man: Championship Edition series, including tight-knit "trains" of ghosts and a constantly-refreshing game board.

    As a bonus, players can purchase additional themes for the game based on other classic Namco titles (including Baraduke, Bravoman, Cosmo Gang: The Video, Dig Dug, Dragon Buster, Dragon Spirit, Galaga, The Genji and the Heike Clans, Legend of Valkyrie, Mappy, Metro-Cross, New Rally-X, The Return of Ishtar, Rolling Thunder, Sky Kid, The Tower of Druaga, Toy Pop, Wonder Momo, Xevious, and Youkai Douchuuki). Players can also purchase additional offline game modes.

    Gameplay

    Much of the gameplay remains similar to classic Pac-Man, with some elements from the Pac-Man: Championship Edition series. Players guide the titular Pac-Man around a maze filled with collectible Pellets and four roaming Ghosts.

    Running into a Ghost normally results in a defeat unless the Ghosts are in a sickly blue state (also known as the "Power" state, which is a temporary state occurred after Pac-Man eats one of four Power Pellets on the corners of the playfield), which instead repels that Ghost to the center of the playfield.

    Near the center of the playfield are two lines of small Sleeping Ghosts. Touching them attaches them to a nearby Ghost, creating a "Ghost Train". These can be used to rack-up combos in the Power State, causing more powerful attacks. These Ghosts do not return to the center of the playfield when touched.

    When a playfield has less than half of its Pellets remaining, a Fruit spawns near the center of the playfield. Collecting it refreshes the playfield of all Pellets, Power Pellets, and Sleeping Ghosts. Collecting all standard Pellets on the playfield increases the player's movement speed by one level (with a maximum of 10 levels).

    Garbage & Targeting

    In standard Pac-Man 99 modes, players attack opponents by collecting Power Pellets and eating waves of ghosts, which send waves of "Jammer Pac-Man" to targeted opponents. As the game progresses, players also send "Killer Pac-Man".

    • Jammer Pac-Man (grey) - Slows down the player when bumped into. Can only be cleared by collecting Power Pellets.
    • Killer Pac-Man (red) - Eliminates the player when bumped into. Can be frozen by collecting Power Pellets, and can only be cleared by collecting Fruits.

    As players knock out other players, they earn Shield Badges (up to four full Badges) that allow them to nullify smaller waves of more incoming Jammers.

    While players can switch targets manually using the targeting cursor, they can also enable four automatic targeting modes (which can be switched at any time):

    • Hunter - Targets stronger opponents with the most amount of Shield Badges held.
    • Knockout - Targets weaker opponents who are most likely to become defeated.
    • Counter - Targets opponents who are targeting them, as a form of defense. This allows players to send Jammers to multiple opponents at once.
    • Random - Targets opponents at random.

    Power-Ups

    Along with a targeting selection, players have access to a Power-Up selection (using the face buttons by default) that changes how the next Power Pellet affects them:

    • Standard - No change.
    • Speed - Increases Pac-Man's speed level by +2. Reduces the amount of Jammers sent by 75%.
    • Stronger - Doubles the amount of Jammers sent. Reduces Pac-Man's speed level by -1 and reduces the base Power State timer to 3 seconds.
    • Train - Doubles the amount of Ghosts added to a Ghost Train. Eliminating these extra Ghosts also add Jammers back to the player.
    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.