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Sometimes a fun place, other times a nightmare come true.
A location created to house and display various musical, combative, or sports events for spectators.
Because some bridges are too large to be considered mere objects.
A large building constructed of stone, used as a defensive structure. They usually date from the Middle Ages.
Underground passageways or underground graves.
A Christian church which is the seat of a bishop, usually more elaborate than normal churches.
A dark opening in a solid mass, like rock.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
A place of worship.
A refrigerated storage space with temperatures set to 45ºF (7ºC) or less. Used to preserve food and other organic material.
A port where seagoing vessels can take on or discharge cargo.
A Japanese training facility used for the study and teaching of martial arts and self-defense.
An industrial site consisting of one or more buildings with facilities for manufacturing.
Also known as a movie studio is a location in which they may have a soundstage and/or a backlot to produce and distribute films.
A large densely wooded area.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
A structure or building for housing aircraft.
Haunted houses are ominous places full of dread. If you dare enter, anything from flying books to hordes of zombies await you.
Hell is the afterlife destination for the souls of the dead who were evil and wicked in their mortal lives. Although you probably don't wanna go there for real, since it's full of bloodthirsty demons, unspeakable abominations and lots and lots of fire, Hell makes a great setting for videogames.
Italy is a republic on the Appenine Peninsula in Southern Europe. Its cusine has given the world pasta and pizza. Mario, one of the most famous video game characters, is of Italian-American origin.
Japan is an island country located in Eastern Asia and the Northwestern Pacific Ocean. In the video game industry, Japan has for a long time been one of the most important territories for the development and sale of video games.
Japanese castles were fortresses built to guard important or strategic sites, such as ports, river crossings, or crossroads.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
Hope you've got clarification.
A multi-story car park is a building, or part of a building used for automobile parking.
Featured in extensive amounts of games. Either acts as inventory for cars, like in GTA, or battlegrounds, like in Mercenaries.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A neutral place in the afterlife, the destination of the souls of the dead whose lives were neither good enough to be worthy of bliss in Heaven nor evil enough to deserve damnation in Hell.
Where things get done and everything goes wrong.
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