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Aasimar is a half-human, half-celestial race in D&D.
Abjuration is the school of magic that deals with protective spells (buffs) and counter magic.
The systems in these games are governed by rules from the pen-and-paper RPG Advanced Dungeons & Dragons. There have been many turn-based and action RPGs that have utilized parts of the AD&D rule set.
One of the two major factions in World of Warcraft the other being their enemy, the Horde.
An organization created from the union of the Argent Dawn and Knights of the Silver Hand led by Tirion Fordring.
An organization focused on preventing threats against Azeroth, mainly the Scourge and the Burning Legion.
Binding wounds is a skill in which one can bandage one's own injuries or someone else's. It often serves as a substitute for healing items or magical healing.
The Bangaa Templar is a Job Class from the Final Fantasy Tactics Series Franchise. The Templar uses "Sacred Blade" skills to crush the bones of his enemies, slowing them down and even damaging their MP supply.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
The time it takes to cast a spell or ability
Channeling is a skill that allows a caster to continue casting a spell without having the spell interrupted by being attacked, slightly moving, etc.
Classes are different archetypes and playstyles that players can choose to play their game with.
The cleric is a combination of priest, healer and holy warrior. The cleric is much akin to the paladin but tend to be more magic-oriented and less focused on melee combat.
Removing a weapon or item from another person/creature so you can make use of it. Useful for stealth based games.
Divination is a school of magic that allows the user to tell the future, see the unseen, sense the presence of undead, identify magical items, and more.
A melee skill that allows for attacking twice in one turn with the same weapon.
A race of dragon-like humanoids in the Dungeons & Dragons universe.
Dwarves are a short, stout race that appear in any number of fantasy games and stories. They are almost always depicted as short with bushy beards similar to vikings. They can also be identified by their love for ale and gold. Other common trends for Fantasy Dwarves include being proud warriors, favoring axes as their weapon of choice, and being gruff sticklers for tradition and honor.
Elves are a race found in a lot of games based on a fantasy setting. They are recognizable by their elongated ears and often live much longer than humans. Some are even immortal. There are many variations of Elves.
Erudites are a race in the EverQuest series. As humans evolved from barbarians, Erudites believe they are the next evolutionary step. Erudites are the most intelligent race of people in the world of Norrath.
Throwing a fireball or zapping your foes with chain lighting are both great examples of evocation magic.
These tortured souls are zombies that shamble aimlessly throughout the Plane of Fear.
A popular class in many D&D based games, the Fighter can both dish it and take it!
Abilities or objects that can only be obtained by killing a god or if gods themselves offer them to a character.
Gnomes are a race of mythological creatures, which are usually much smaller versions of humans.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
The very greatest of all of Bretonnia's knightly warriors, so named because they have each supped from the Grail and been endowed with the Lady's blessings over and above what any other Bretonnian knight receives.
A Half Elf is the offspring of a human and an elf. In many cases, they are discriminated against by both humans and elves, which guides them to a nomadic life as bards, druids, or rangers.
Half-orcs are a race that is half human, half orc.
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