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Game » consists of 11 releases. Released Aug 11, 2000
Pokey is a cactus enemy often (although not uniquely) seen in the Mario series. It's body segments can be individually destroyed.
When one character pretends (or poses, hence the name) to be another character. This is usually done to make the character who is being posed be the scapegoat for crimes.
The daughter of a monarch or monarchs.
When you're able to push a block you know it's a videogame. Usually used to solve puzzles.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Veteran cannon fodder that have made appearances in more than one game, often with a small cosmetic change each time.
Restoration is a common concept found in games, where in most cases a person or party can rest to restore their health.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
The concept of reviving somebody who is dead or down.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Special locations in game that allow the player to manually save their progress.
A creature which is made up of mostly identical segments and has an elongated shape.
In-game jokes or Easter eggs involving references to characters or events from earlier in a game or the game's series.
A route shorter than the usual one.
Shy Guys are masked hoodlums of the Mushroom Universe.
A lead character who never says a word, despite being spoken to.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Sparks, also known as L'il Sparkies, are a recurring enemy in the Mario universe. They are an electricity-emitting orb that normally follow a specific path.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
Tiny red-shelled creatures from Super Mario Bros. Always a pain to defeat as they are covered with spikes.
When a developer creates a game that could be perceived as a new instalment in an existing franchise that they've worked on before, but doesn't share the same name due to licensing issues or other reasons, it's called a spiritual successor.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
7 Friendly stars that appear in Paper Mario. Their names are Kalmar, Mamar, Eldstar, Klevar, Muskular, Skolar, and Misstar. They also appear in Mario Party 5 as the guardians of Dream Depot.
Damaging enemies by simply jumping on top of them.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Whether it has voice over or not, text bubbles are a way of reading the dialog that a character on screen is saying and or thinking.
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