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    Paranautical Activity

    Game » consists of 7 releases. Released Oct 20, 2014

    An indie action game for PC, Mac, and Linux that melds fast-paced first-person shooting with the random levels and permanent death of roguelikes.

    Short summary describing this game.

    Paranautical Activity last edited by MaxxCanti on 06/12/18 10:56AM View full history


    Paranautical Activity is a first-person shooter developed by Code Avarice for PC, Mac & Linux. The game uses a roguelike structure in which death is permanent, but players can acquire upgrades and power-ups that will tip the scales in their favor (or not) over the course of each life.

    After a long stint in public beta, including a paid version through Steam Early Access, the finished version was released on October 20, 2014. The game is currently available on Desura, but was delisted from Steam due to a death threat issued by one of the developers via Twitter. Those who purchased the Steam version previously can still access it, but it cannot be found on the storefront.

    The game is set to be released on sometime in the future.


    Much like in The Binding of Isaac, the game's levels are a descending series of floors, each composed of separate rooms laid out on a grid. The floors are procedurally generated from a range of preset room layouts. Upon entering a room for the first time, the player is locked inside and enemies appear - kill them all, and the doors open.

    Each floor contains a boss who must be killed to exit the level, an optional mini-boss who leaves a valuable item when killed, and a Gift Shop that sells three different items on each floor. These rooms all have distinctive colored doors leading to them, and are marked on the map when found.

    As the player descends to lower floors, new enemies and room types begin to appear, along with environmental hazards like arrow launchers and lava.

    Character Progression

    Items the player finds can affect the character's HP, fire rate, damage, movement, and various other properties. These items are dropped by bosses and can also be purchased at a Gift Shop.


    The game currently offers 5 classes:

    ClassPrimary WeaponSuperweaponStats & Starting HP
    David BowieCrossbowNone

    Very high damage, high speed and fire rate, 4 HP

    Dy-No-Mite!Grenade LauncherKatanaVery high damage and fire rate, average speed, 6 HP
    GileadGatling gunLaser RifleHigh speed and fire rate, average damage, 7 HP
    GortonSickleBlow Fish launcherVery high speed, average damage and fire rate, 3 HP
    The TankShotgunNoneVery high damage, very low speed and fire rate, 9 HP

    Relationship with Steam

    The Twitter threat (the unfortunate alias,
    The Twitter threat (the unfortunate alias, "Murderbeck", was part of a Halloween nickname trend on Twitter at the time).

    In October 2014, Code Avarice developer Mike Maulbeck, frustrated by Paranautical Activity's awkward transition out of Steam Early Access, threatened to kill Valve co-founder Gabe Newell in a post on Twitter. The tweet resulted in the game's delisting from the Steam marketplace. Maulbeck subsequently wrote a blog post apologizing for his behavior, and briefly left Code Avarice with the hopes that the game would be reinstated to the online service if he distanced himself from the situation. However, co-founder Travis Pfenning disagreed with his decision, and Maulbeck later rejoined the company due to concerns about finding other employment. Code Avarice also announced new company policies on its website, aimed at preventing excessive personal involvement of either developer in the company's operations.


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