Official U.S. PlayStation Magazine Issue 36
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A portable container that holds items larger in size and greater in volume than the container itself
An item pickup in the Heretic/Hexen series. When used, it teleports the player back to the beginning of the current map.
Item pickup in the Heretic/Hexen series. Restores 10 life points.
A weapon from the game Heretic. The Claw uses Claw Orbs to fire rapid hitscan shots.
The starting weapon in Heretic. The Wand uses Wand Crystals to fire weak hitscan shots.
A weapon from the game Heretic. When fired, it shoots glowing green energy bolts.
A weapon from the game Heretic. The Mace is actually a ranged weapon that fires metal orbs which bounce around and eventually explode.
A weapon from the game Heretic. The Gauntlets project a short-range blast of energy when used.
A weapon in the Heretic game series. The skull-topped Staff fires a stream of red energy bolts.
An item pickup in the game Heretic. When used, the Ovum fires a number of projectiles that transform any enemy other than a boss into a chicken.
Item pickup in the Heretic/Hexen series. Restores 100 life points.
A weapon from the game Heretic. The Rod is a golden, winged staff that shoots powerful fireballs.
A health pickup found in the Heretic/Hexen game series. Restores 25 life points.
An item pickup in Heretic. Grants temporary invincibility and tints the player's view gold when used.
An item pickup in Heretic. When used, it temporarily grants the player near-invisibility and immunity to physical attacks.
Item pickup in Heretic. Grants 100 armor points.
An item pickup in Heretic. When placed, the bomb hovers in the air for a few seconds, then explodes, inflicting massive splash damage.
Item pickup originally in the Heretic/Hexen series. The Tome made a return in the 2009 Raven release, Wolfenstein.
Set it on fire. Wander around in the dark.
An item pickup in the Heretic/Hexen series. Temporarily granted the player the ability to fly.
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