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    Patapon 2

    Game » consists of 7 releases. Released Nov 27, 2008

    Patapon 2 is the sequel to the original critically acclaimed real-time musical/rhythm strategy game, Patapon.

    Patapon 2 = Patapon for retards.

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    Rowr

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    #1  Edited By Rowr
    http://kotaku.com/5060404/patapon-2-helps-you-keep-your-groove

    Fair enough, the original could be tough.

    But watching that vid, it appears they have scaled down the challenge a ridiculous amount.

    Hopefully they put in a choice for difficulty, or find some other ways to make the game challenging. I mean its a rythm game for a reason, if you take out the need to be able to keep in rythm, then its going to need to expand on its strategy elements.
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    Virago

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    #2  Edited By Virago

    I thought this was banned in australia.

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    Rowr

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    #3  Edited By Rowr

    :P

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    zitosilva

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    #4  Edited By zitosilva

    To be abel to choose the difficuty would solve that.

    I didn't think the first one was very difficult. It was just tiresome to me, because I have to constantly keep moving either my feet or my head to keep up with the tempo.

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    Shinji_Rarenai

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    #5  Edited By Shinji_Rarenai

    In case someone lands here from a search engine:

    In the demo, you can choose the difficulty level. Medium difficulty appears easier than the first Patapon game. I haven't tried the hard difficulty setting yet.

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    OmegaRadium

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    #6  Edited By OmegaRadium

    The retail ver of the game also has difficulty select.

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    Volgin13

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    #7  Edited By Volgin13

    well they need to make the sequel more accessible for newer players to the game. I for one did not play the first Patapon because I didn't know what the hell it even was. I heard about it from a podcast and downloaded the demo not knowing what to expect. Thinking about getting it soon though.

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    Rowr

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    #8  Edited By Rowr

    worries unfounded.

    games awesome.

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    Dolphin_Butter

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    #9  Edited By Dolphin_Butter

    I didn't like the first one all that much, and I have the same criticisms with this one. There's still a grind and I hate that.

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