But watching that vid, it appears they have scaled down the challenge a ridiculous amount.
Hopefully they put in a choice for difficulty, or find some other ways to make the game challenging. I mean its a rythm game for a reason, if you take out the need to be able to keep in rythm, then its going to need to expand on its strategy elements.
To be abel to choose the difficuty would solve that.
I didn't think the first one was very difficult. It was just tiresome to me, because I have to constantly keep moving either my feet or my head to keep up with the tempo.
In the demo, you can choose the difficulty level. Medium difficulty appears easier than the first Patapon game. I haven't tried the hard difficulty setting yet.
well they need to make the sequel more accessible for newer players to the game. I for one did not play the first Patapon because I didn't know what the hell it even was. I heard about it from a podcast and downloaded the demo not knowing what to expect. Thinking about getting it soon though.
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