Patapon 2 = Patapon for retards.

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Rowr

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#1  Edited By Rowr
http://kotaku.com/5060404/patapon-2-helps-you-keep-your-groove

Fair enough, the original could be tough.

But watching that vid, it appears they have scaled down the challenge a ridiculous amount.

Hopefully they put in a choice for difficulty, or find some other ways to make the game challenging. I mean its a rythm game for a reason, if you take out the need to be able to keep in rythm, then its going to need to expand on its strategy elements.
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Virago

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#2  Edited By Virago

I thought this was banned in australia.

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Rowr

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#3  Edited By Rowr

:P

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zitosilva

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#4  Edited By zitosilva

To be abel to choose the difficuty would solve that.

I didn't think the first one was very difficult. It was just tiresome to me, because I have to constantly keep moving either my feet or my head to keep up with the tempo.

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Shinji_Rarenai

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#5  Edited By Shinji_Rarenai

In case someone lands here from a search engine:

In the demo, you can choose the difficulty level. Medium difficulty appears easier than the first Patapon game. I haven't tried the hard difficulty setting yet.

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OmegaRadium

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#6  Edited By OmegaRadium

The retail ver of the game also has difficulty select.

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Volgin13

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#7  Edited By Volgin13

well they need to make the sequel more accessible for newer players to the game. I for one did not play the first Patapon because I didn't know what the hell it even was. I heard about it from a podcast and downloaded the demo not knowing what to expect. Thinking about getting it soon though.

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Rowr

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#8  Edited By Rowr

worries unfounded.

games awesome.

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Dolphin_Butter

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#9  Edited By Dolphin_Butter

I didn't like the first one all that much, and I have the same criticisms with this one. There's still a grind and I hate that.

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