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    Patapon

    Game » consists of 7 releases. Released Dec 20, 2007

    Patapon is a mix of the Rhythm genre and Real Time Strategy genre in which you lead a tribe of warriors by the beat of your drums, on the search for the legendary “IT”.

    xthawx's Patapon (PlayStation Portable) review

    Avatar image for xthawx

    Patapon: Cute, addictive fun...

    I bought this game after finishing God of War: Chains of Olympus in a ridiculous time, and was looking for something to entertain me on the journey to and from work. To be perfectly honest, this game has provided that and so much more.

    The aim of the story is to lead the Patapon tribe to IT, whatever that is, which lies at Earthend. On the way you'll be smashing up some angry bosses, fending off the Zigatons, as well as making sure your army is well fed and watered.

    The gameplay mechanic puts you in the place of the Patapon god, beating out rhythms on your holy drums in order to make your army advance, defend and so on. As with most rhythm games, the more accurate you are at keeping to the beat, the more responsive your army will be, eventually entering Fever mode, where upon they will gain more ferocious attacks and respond at a heightened pace. The system picks up your button presses well, although it can be a task to get used to the rhythm aspect in the more frantic fights, especially it you loose controls for a split second.

    Patapon also has a great deal of unlockable minigames, armour, units etc, all of which can be used to gain better troops and exploit your enemies weaknesses. The minigames are often fun, although some can be mind bendingly frustrating, and reward you with useful materials for unit and equipment creation.

    The game is really a great blend of the rhythm and strategy genres, and does bring something new and refreshing to the table. In addition, the mission times clock in at around 4-8 minutes to complete - just right for those short journeys. And while there are over 30 missions, you will find yourself replaying vast segments in order to improve your army to complete the harder missions later in the game. This really extends the life of this charming little number beyond most portable games currently available.

    The only downsides I can see to this game is the repetitive nature of the gameplay. You will find yourself beating out the same rhythm commands over and over, playing the minigames again and again, and constantly farming the materials needed to improve troops in between the main missions. However, if you can get round this you have a fantastic game, cute as a cuddly kitten, and packed with more warfare than the Starship Troopers.

    Other reviews for Patapon (PlayStation Portable)

      SCE Japan's Cave of Wonders 0

      SCE Japan Categorising Patapon is a pretty difficult task – the game has shades of almost every genre that’s been proven popular on the PSP. At its heart, though, it’s a God game with shades of real-time strategy, as well as a keen rhythm / action hybrid, with RPG aspects lightly blended in. Oh, and there are a few rhythm minigames thrown into the mix as well, although they back up the RPG elements more than anything else, as your success in these games is rewarded with increasingly rare items...

      0 out of 0 found this review helpful.

      Patapon – A review for the rhythm impaired. 0

      You basically control an army of little circles called Patapons; this tribe of little circles was once a mighty empire which conquered any foe, no matter how big. Those glory days are now over and it’s up to you to lead their army to victory once again, you are going to achieve this by hitting the buttons to a four beat tempo. As you progress along the game you are going to acquire songs that consist of four beats, this songs help you give commands to your army. There is a song to advance (pata-...

      0 out of 0 found this review helpful.

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