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    Paul Barnett

    Person » credited in 5 games

    Paul Barnett is the Deputy Creative Director for World of Tanks.

    Paul Barnett lol wut?

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    Vinny_Says

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    #1  Edited By Vinny_Says

    Ok, as an "inverted" gamer, I failed to understand the whole conversation on the NDX about inverting being a "dying" breed. Can anyone explain his point?

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    buft

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    #2  Edited By buft

    not really, its all about personal taste, personally i like the inverted controls in flight sims but controlling a third/first person shooter like that just feels weird

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    Majestic_XII

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    #3  Edited By Majestic_XII

    I'm a inverted player (vertical of course), that's where it's at. Me and my girlfriend started playing together a couple of years ago, and she's all new to the console gaming scene, and guess what she did? Inverted vertical AND horizontal. The game, I lost it. That shit be hardcore.

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    Rockdalf

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    #4  Edited By Rockdalf

    I believe the standard for N64 games was inverted.  However, the norm has switched to the opposite direction so the number of inverted players are decreasing.  I doubt they'll ever truly be gone however.

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    frankxiv

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    #5  Edited By frankxiv

    i used to be an inverter, but one day i played a game and it just felt wrong, and i haven't been able to go back since.

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    Slaker117

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    #6  Edited By Slaker117

    Inversion is a choice. It's not natural and you people will be judged for your unholy ways.

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    buft

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    #7  Edited By buft
    @Majestic_XII said:
    " I'm a inverted player (vertical of course), that's where it's at. Me and my girlfriend started playing together a couple of years ago, and she's all new to the console gaming scene, and guess what she did? Inverted vertical AND horizontal. The game, I lost it. That shit be hardcore. "
    FUCK!!! double invert is like playing super meat boy with the guitar peripheral.
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    McGhee

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    #8  Edited By McGhee
    @buft said:

    " @Majestic_XII said:

    " I'm a inverted player (vertical of course), that's where it's at. Me and my girlfriend started playing together a couple of years ago, and she's all new to the console gaming scene, and guess what she did? Inverted vertical AND horizontal. The game, I lost it. That shit be hardcore. "
    FUCK!!! double invert is like playing super meat boy with the guitar peripheral. "
    Double inverting the controls is so much extra work. The only way you could easily get past it without tons of practice would be to imagine a pivot point in the air between your sticks and your reticle. This is what the people that do this are doing whether they realize it or not.
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    Cramsy

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    #9  Edited By Cramsy

    Pressing up should make the character look up. 

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    Cwaff

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    #10  Edited By Cwaff
    @Cramsy said:
    " Pressing up should make the character look up.  "
    Don't make me bring up the head tilting back argument!
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    mangomonger

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    #11  Edited By mangomonger

    its like using a video camera

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    Red12b

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    #12  Edited By Red12b

    I only invert for Flight sims.

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    GreggD

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    #13  Edited By GreggD

    I'm an inverter. Proud of it, too.
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    Cramsy

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    #14  Edited By Cramsy
    @Cwaff said:
    " @Cramsy said:
    " Pressing up should make the character look up.  "
    Don't make me bring up the head tilting back argument! "
    Up is up! down is down! 
     
    the head tilt argument makes me question my own existence. Please, no more. 
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    VWGTI

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    #15  Edited By VWGTI

    A game is unplayable to me if the controls aren't inverted and I'm not so sure I could learn how to play games without an option to do it.  If inverted controls ever went away I would have to give up gaming.

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    Turambar

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    #16  Edited By Turambar

    The default camera controls for Hyperdimension Neptunia is "normal", but the "normal" is actually inverted, and the "inverted" is actually normal.

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    benpack

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    #17  Edited By benpack

     The accumulated filth of all their inverted controls will foam up about their waists and all the invertees will look up and shout "Save us!"... and I'll look down and whisper "No."

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    LordXavierBritish

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    Vinny_Says

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    #19  Edited By Vinny_Says

    Ok so I've never played flight sims or N64 FPSs and I still inverted my controls day 1. I don't invert mouse controls though. It feels natural, and I don't understand why Paul thinks it will go away.....

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    craigbo180

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    #20  Edited By craigbo180

    Ewwww. People who invert controls are crazy.

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    xyzygy

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    #21  Edited By xyzygy

    I used to play as inverted and I was more efficient. Now that I've gotten more used to standard and I can't go back I'm not as good as I once was.

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    groin

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    #22  Edited By groin

    I use inverted controls on gamepads and standard controls on the mouse.

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    MooseyMcMan

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    #23  Edited By MooseyMcMan

    Always be inverted!

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    Samaritan

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    #24  Edited By Samaritan

    I think the thing some people don't understand about playing games inverted is that it's just how some people learned to play games. I'm inverted because I literally cannot aim with regular controls, I just can't. I grew up playing console shooters over at friends' houses and all of their games were set to inverted, so it's just how I learned to navigate and aim in those games. And at this point, I've played so many console shooters this way, it would take me hundreds of hours to revert to regular controls. Would I prefer to be regular? Sure, it'd make switching off a controller to a friend easier, but it's not like I'm doing it to be some elitist or anything, it's just how I grew up.

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    AhmadMetallic

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    #25  Edited By AhmadMetallic
    @GlenTennis said:
    "  The accumulated filth of all their inverted controls will foam up about their waists and all the invertees will look up and shout "Save us!"... and I'll look down and whisper "No." "
    YES, FOURLEAF !! YES !!
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    Quacktastic

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    #26  Edited By Quacktastic

    Tilting your head forward makes you look down, pulling your head back makes you look up.  I will fight all of you.  Inverted forevs.

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    beej

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    #27  Edited By beej

    I used to be standard, but then I spent a few hours playing inverted and now it's the only way I can play.

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    CosmicQueso

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    #28  Edited By CosmicQueso

    They may take my life... but they shall never take... my inverted Y!

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    Metric_Outlaw

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    #29  Edited By Metric_Outlaw

    Basically what I got was back around the N64 inverting or not inverting your controls was standard set up. Now though most games don't even bring it up. If you ask a kid who grew up with Xbox and PS2 what inverting your controls meant they'd have no clue or would just think its a weird thing to do.

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