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    Penumbra: Black Plague

    Game » consists of 4 releases. Released Feb 11, 2008

    An exploration based adventure by the Swedish developer Frictional Games. Black Plague focuses on where the previous game in the story ends. It requires the player to traverse an underground facility full of zombie-like creatures which they must avoid if they are to survive.

    mzuckerm's Penumbra: Black Plague (PC) review

    Avatar image for mzuckerm

    Underappreciated Gem

    Penumbra: Black Plague picks up the story right where Penumbra: Overture left off.  And given that Overture was a pretty short game that ended in a cliffhanger, I think it's fair to say that a sequel was required.  It's a quick ride to what is basically the end of the Penumbra story (although Penumbra: Requiem does flesh things out a bit more), clocking in at somewhere between 5 and 10 hours of gameplay.  If you're in a real hurry and follow a walkthrough, you could probably finish in even less time than that, though.   
     
    In Black Plague, you wake up after being knocked unconscious at the end of Overture and continue working your way through the facility to try to better understand your father's secrets and the mystery at the heart of the series.  The story is very Lovecraftian; as a big fan of some of his stories, I felt particularly drawn to it.  And like many Lovecraft stories, this won't let you down.  The story is what really drives this game.  Much like in BioShock, Doom 3, and Dead Space, the history of the facility is largely revealed through scraps of documents or computer entries found scattered throughout the levels.  Your interaction with other characters is pretty minimal, mostly consisting of a very caustic split personality that develops early on in the game and a woman you meet through radio and video equipment scattered throughout the environment.  Like Red in Overture, much of the game is spent trying to reach her, and when you finally do the ending is not happy.   
     
    At heart, Black Plague i a puzzle game, moreso than Overture was.  The parts of Overture I found least satisfying (sneaking around a lot, and of course the fairly awful combat system) have been minimized here.  Black Plague still provides plenty of ways to get yourself killed, and manages to maintain a sense of horror throughout, but does so without having to resort to cheap deaths via a clumsy combat interface.  The puzzles, like in Overture, remain challenging but without resorting to some of the ridiculous solutions that more traditional adventure games are known for (Old Man Murray had a great article relating to this some year's ago, located here).  All in all, the whole series is worth playing through, but Black Plague is probably the best of the three.

    Other reviews for Penumbra: Black Plague (PC)

      The sequel is still creepy, and with fewer problems than Overture 0

      The Penumbra series very pleasant surprise when it come out. This series is a cross between a traditional adventure and 1st person survival horror. The combination of gameplay styles feels very refreshing and new, and just as important, the story is captivating too. The second installment, "Black Plague", brings the series to a close with improved gameplay and a satisfying end to the story. Like Overture, Black Plague is creepy and scary, and it is filled with moderately challenging but intuitiv...

      0 out of 0 found this review helpful.

      More of what I loved about Penumbra: Overture 0

      Penumbra: Black Plague, being a sequel to Penumbra: Overture, is of course a continuation of the same story with very similar gameplay. Considering how much I enjoyed Overture and that both games are on the short side (I finished this one with 6.3 hours logged in Steam), that was very much welcome. I got Overture with the first Humble Indie Bundle, and by the time I got around playing it the included offer to get the rest of Penumbra cheap had expired. Luckily it was part of the Halloween 2011 S...

      0 out of 0 found this review helpful.

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