Might as well make a thread to compile all info and media for the second location test of this game that will take place from September 27th to September 29th for those that care about this stuff.
Videos of the first location test can be found here (don't report this link to Atlus or ASW ninjas please).
Omex from Dustloop is compiling another pastebin with info from loketest #2 right here. Notable new info:
General
- Translation of the command list. (Pic 1, Pic 2)
- Can now yellowbeat combo into throws blazblue style?
More music from P3/P4 has been added, like P4’s backside of the television
You can now hold the A button to charge up a meter that appears on screen, and upon releasing it, depending on what level you charged it to, you will get a free EX move, Super, or Awakening super. You cannot charge up to an Awakening super unless you are in awakening. (This must be further details concerning the previously noted S Hold system)
New Shadow info
- Shadow characters can do awakening supers if they are at 100 meter
- Shadow character intro animations are different、shadow yukiko is a total bitch
- Shadow Aigis has an intro where she crushes a black butterfly in her hand
- When shadow kanji wins, he puts on the fundoshi and poses
- Shadow Mitsuru is a weak, cute type of girl?
Music
- Persona 4 mirror matches now play "Time to Make History" from P4G.
- Persona 3 female character mirrors play "Wiping All Out" from P3P.
- Persona 3 Shadow characters' theme is a Persona 3 boss theme.
- Persona 4 Shadow characters have their own dungeon themes from the game.
Elizabeth
- B zio is now chargable, Liz can move while it charges up
Aigis
- New command grab super in the air, ‘Orion’. Probably what the Ultimax suplex nonsense is based off of.
Labrys
- Axe level no longer carries over, always starts at blue; which allows you to blow axe super every round and get blue the next
Yu Narukami
- Sweep > 5D is back, but it looks like it’s only 1 hit. can otg. 5D has more recovery.
- All fireballs can be done in the air
Kanji
- Kanji can make his 5B bigger, possibly by charging
- Primal Force = New tackle move from last loketest
Naoto
- New input in gun stance: 6D
- New input during DP: 4A/B/C/D. Name is ‘Safety’. What it does is unknown. DP seems to be a counter once again.
Mitsuru
- B droit>2A doesn't work anymore
Yosuke
- New Awakening Super: Shippu Nagareboshi/Hurricane Meteor. Can only be done in sukukaja. (He does is like tiger knee you and then on hit he drops a ton of kunai while flipping and like posing at the camera upside down in the air and then Jiraiya throws them at you. Decentish damage?)
- New Move: Shuntenhishokiri / Ninja Slash? aka V Slasher (Movelist has 214 and 236 listed as inputs, meaning you can go forward and backwards) V-Slash requires Persona, D version is slower, and causes Fatal Counter?
Teddie
- New Super: Nani Ga Deru Kuma (I wonder what will come out + bear pun. same name as Faust’ item throw super.)
- New Awakening Super: Nihil Hand
Also, as I was expecting, Sho Minazuki isn't playable at this location test.
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